Baklashcka_
How does Baklashcka_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average32% headshots and so well below the average (47%).
Impact
AverageExactly 3 kills in 5.6% of rounds and so well above the average (3.8%).
Utility and deaths
Average1.9 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Last 3 months unchanged at 0.75. Slightly above the average (0.71).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 80.2 (at the start 80.7). Just above the average (78.8).
Share of headshot kills
Last 3 months: 35% (at the start 28%). Well below the average (47%).
Matches won (win rate)
Last 3 months: 57% (at the start 45%). Well above the average (47%).
Rounds with first kill
1v1 clutches won
Patterns
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Ancient
- Highest rating in a match: 1.81 · Mirage
- Most kills in a match: 27 · Mirage
Maps in detail
from the last 41 matchesCompared with players on the same level who have at least 15 matches on the map.
How Baklashcka_ plays
Across 41 matches Baklashcka_ averages K/R 0.75 and ADR 80.5; the rating across the 21 rated matches is 1.08. Biggest strength: 3K rounds at 5.6%, better than 97% of level 7 players. Most room to improve: Headshot rate at 32%, better than only 2% of level 7 players. Averages 16.3 kills per match with 32% headshots. The strongest map is Dust 2 with a 82% win rate in 11 matches. In 10 of 21 matches the rating was 1.10 or higher (48%), in 5 it was below 0.90. In 21 matches with detailed stats: 5 4Ks and 0 aces. Improved over the last three months: Headshots +7 pp, Win rate +12 pp. Unchanged in recent months: K/R at 0.75, ADR at 80.2. Last 30 days: 20 matches, win rate 55%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.