Bac0n_

USA
253 matches tracked 75 matches in 30 days
Last updated:

How does Bac0n_ play?

Rating 0.97 (from 252 matches) K/R 0.70 ADR 76.5 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 252 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 24%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 24%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.97−0.02 · Ø 0.99 better than 38%
Pistol kills per match 2.8
Knife kills 7 in 253 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 40%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 16%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 35x 4K, 2 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so slightly above the average (36%).

Utility hit rate 38%+2 pp · Ø 36% better than 73%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
Whether Bac0n_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 252 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Best month: August 2026 with 0.71.

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Thursdays +56 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Anubis
  2. Longest win streak: 8 wins in a row · Inferno
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
51% better than 52%
0.69 better than 31%
76.5 better than 33%
0.96 better than 33%
49% of 231 duels better than 41%
39% of 51 situations better than 52%
Dust 247
43% better than 25%
0.68 better than 28%
75.6 better than 28%
0.94 better than 26%
45% of 190 duels better than 23%
27% of 30 situations better than 20%
Anubis46
61% better than 85%
0.73 better than 55%
79.6 right on the average
1.01 better than 53%
61% of 203 duels better than 95%
40% of 30 situations better than 58%
Ancient45
51% better than 57%
0.75 better than 59%
79.2 better than 38%
1.00 better than 46%
47% of 145 duels better than 29%
45% of 40 situations better than 69%
Inferno25
48% better than 39%
0.67 better than 28%
70.9 better than 11%
0.95 better than 31%
54% of 84 duels better than 68%
31% of 13 situations better than 33%
Nuke15
53% right on the average
0.68 better than 16%
77.7 better than 30%
0.93 better than 15%
58% of 57 duels better than 79%
20% of 15 situations better than 11%
Cache10
40% -
0.65 -
70.1 -
0.92-
33% of 36 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bac0n_ plays

Across 253 matches Bac0n_ averages K/R 0.70 and ADR 76.5; the rating across the 252 rated matches is 0.97. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 8 players. Averages 15.7 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 46 matches. In 72 of 252 matches the rating was 1.10 or higher (29%), in 106 it was below 0.90. In 252 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. Things go best on Inferno (+108 ELO, win rate 48%). Match no. 3 of the day goes best: 55% win rate, +185 ELO. Last 30 days: 75 matches, win rate 45%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.