Bac0n_
How does Bac0n_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average43% headshots and so clearly below the average (47%).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average38% of nades dealing damage or blinding and so slightly above the average (36%).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: August 2026 with 0.71.
Rating, 1.00 is an average match
Best month: September 2026 with 1.00.
Damage per round (ADR)
Best month: August 2026 with 78.1.
Share of headshot kills
Best month: August 2026 with 43%.
Matches won (win rate)
Best month: August 2026 with 54%.
Best month: September 2026 with 2,142.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 51%.
Patterns
From the last 253 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.16 · Anubis
- Longest win streak: 8 wins in a row · Inferno
- Most kills in a match: 37 · Anubis
Maps in detail
from the last 253 matchesCompared with players on the same level who have at least 15 matches on the map.
How Bac0n_ plays
Across 253 matches Bac0n_ averages K/R 0.70 and ADR 76.5; the rating across the 252 rated matches is 0.97. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 8 players. Averages 15.7 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 46 matches. In 72 of 252 matches the rating was 1.10 or higher (29%), in 106 it was below 0.90. In 252 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. Things go best on Inferno (+108 ELO, win rate 48%). Match no. 3 of the day goes best: 55% win rate, +185 ELO. Last 30 days: 75 matches, win rate 45%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.