Babatibey

Turkey
On FACEIT since 2024 211 matches tracked 82 matches in 30 days
Last updated:

How does Babatibey play?

Rating 1.04 K/R 0.76 ADR 84.6 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 211 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 79%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.02+0.05 · Ø 0.97 better than 59%
Pistol kills per match 2.9
Knife kills 4 in 211 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.9%+1.1 pp · Ø 12.8% better than 72%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 68%
MVPs per match 2.5+0.3 · Ø 2.2 better than 81%
4Ks and aces 49x 4K, 3 aces in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.1).

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 6.0+1.9 · Ø 4.1 better than 86%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 31%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
Whether Babatibey is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 198 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: August 2026 with 0.87.

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −52 ELO
35 matches · 37% win rate
From match 5 of the day −51 ELO
102 matches · 37% win rate
Between 12:00 and 18:00 −4 ELO, win rate 40%
On Thursdays ±0 ELO, win rate 33%

Babatibey loses the most ELO on Inferno: −52 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 41 · Inferno

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
51% better than 52%
0.75 better than 64%
82.7 better than 67%
1.02 better than 54%
49% of 339 duels better than 41%
43% of 28 situations better than 65%
Anubis44
50% right on the average
0.81 better than 87%
89.1 better than 89%
1.11 better than 83%
49% of 260 duels better than 45%
44% of 25 situations better than 63%
Inferno35
37% better than 10%
0.69 better than 40%
83.2 better than 71%
0.91 better than 20%
45% of 213 duels better than 21%
54% of 13 situations better than 84%
Cache25
48% -
0.80 -
83.0 -
1.11-
52% of 160 duels -
33% of 18 situations -
Ancient24
63% better than 86%
0.78 better than 76%
88.8 better than 89%
1.06 better than 74%
49% of 170 duels better than 41%
33% of 15 situations better than 41%
Mirage10
20% -
0.66 -
71.7 -
0.92-
31% of 39 duels -
25% of 4 situations -
Nuke9
67% -
0.84 -
89.0 -
1.17-
57% of 47 duels -
50% of 8 situations -
Vertigo7
43% -
0.67 -
80.2 -
0.94-
40% of 30 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Babatibey plays

Across 211 matches Babatibey averages K/R 0.76, ADR 84.6 and a rating of 1.04. Biggest strength: Rounds with first kill at 13%, better than 87% of level 8 players. Most room to improve: Deaths per round at 75%, better than only 20% of level 8 players. Averages 17.1 kills per match with 52% headshots. The strongest map is Ancient with a 63% win rate in 24 matches. In 89 of 211 matches the rating was 1.10 or higher (42%), in 81 it was below 0.90. In 198 matches with detailed stats: 49 4Ks and 3 aces. Best month by rating: August 2026 at 1.19. Babatibey loses the most ELO on Inferno (−52 ELO, win rate 37%). Things go best in match 4 of the day (+82 ELO, win rate 68%). Match no. 4 of the day goes best: 68% win rate, +82 ELO. Last 30 days: 82 matches, win rate 50%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.