BRNWOWZK1

Brazil
FACEIT verified FACEIT verified On FACEIT since 2015 508 matches tracked 34 matches in 30 days
ELO ▲ 40
2,702
30-day peak: 2,702
Rank SA ▲ 141 places
#537
Brazil #378 in Brazil
30 days · prev. #678 · best #537
Last updated:

How does BRNWOWZK1 play?

Rating 1.04 (from 363 matches) K/R 0.72 ADR 80.5 from 508 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 363 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.7 from the last 363
Knife kills 3 in 363 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 36%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 54x 4K, 6 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 87%
Enemies flashed per round 0.58+0.28 · Ø 0.30 better than 97%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 81.3
▼ Got worse
Win rate −6 pp, ELO −367

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 363 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −192 ELO
163 matches · 49% win rate
In match 1 of the day −173 ELO
60 matches · 45% win rate
On Mondays −77 ELO, win rate 40%

BRNWOWZK1 loses the most ELO on Mirage: −192 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Mirage
  2. Longest win streak: 10 wins in a row · Anubis
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 363 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage163
49% better than 34%
0.70 better than 27%
79.4 better than 40%
1.00 better than 34%
52% of 635 duels right on the average
42% of 95 situations better than 60%
Dust 296
49% better than 36%
0.75 right on the average
81.2 better than 49%
1.07 better than 57%
52% of 372 duels right on the average
45% of 73 situations better than 71%
Ancient34
47% better than 30%
0.73 better than 37%
80.8 better than 40%
1.05 right on the average
55% of 159 duels better than 65%
42% of 19 situations better than 61%
Anubis25
68% better than 91%
0.76 better than 56%
83.5 better than 60%
1.09 better than 64%
49% of 107 duels better than 31%
44% of 18 situations better than 63%
Nuke19
47% better than 26%
0.74 better than 41%
81.1 better than 42%
1.05 better than 48%
55% of 80 duels better than 62%
33% of 12 situations better than 33%
Cache18
44% -
0.76 -
87.0 -
1.09-
53% of 81 duels -
25% of 8 situations -
Inferno8
63% -
0.78 -
80.3 -
1.13-
48% of 31 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BRNWOWZK1 plays

Across 508 matches BRNWOWZK1 averages K/R 0.72 and ADR 80.5; the rating across the 363 rated matches is 1.04. Biggest strength: Utility damage per round at 5.7, better than 87% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 49% headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 144 of 363 matches the rating was 1.10 or higher (40%), in 125 it was below 0.90. In 307 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: September 2026 at 1.07. BRNWOWZK1 loses the most ELO on Mirage (−192 ELO, win rate 49%). Things go best on Anubis (+156 ELO, win rate 68%). Improved over the last three months: Headshots +6 pp. Got weaker: Win rate −6 pp, ELO −367. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 81.3. Last 30 days: 34 matches, win rate 50%, net ELO +139.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.