BRAZCS

Portugal
On FACEIT since 2017 191 matches tracked 69 matches in 30 days
ELO ▼ 83
2,203
30-day peak: 2,286
Rank EU
#134,250
Portugal #2,212 in Portugal
Last updated:

How does BRAZCS play?

Rating 0.94 (from 141 matches) K/R 0.70 ADR 76.9 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 26% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (49%).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 2.9
Knife kills 4 in 191 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 33%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 16x 4K, 1 ace in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.28).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.47+0.19 · Ø 0.28 better than 89%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.11, ELO +306
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.05, ADR −4.7, Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: May 2026 with 0.74. Last 3 months: 0.68 (at the start 0.73). Clearly below the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −123 ELO
68 matches · 56% win rate
In match 4 of the day −25 ELO
20 matches · 40% win rate
On Saturdays −76 ELO, win rate 38%

BRAZCS loses the most ELO on Mirage: −123 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
56% better than 67%
0.71 better than 37%
79.7 better than 46%
0.96 better than 28%
46% of 169 duels better than 22%
33% of 27 situations better than 36%
Dust 260
42% better than 18%
0.70 better than 31%
76.8 better than 29%
0.94 better than 19%
47% of 184 duels better than 26%
35% of 23 situations better than 44%
Anubis30
47% better than 32%
0.64 better than 9%
70.7 better than 6%
0.90 better than 12%
47% of 95 duels better than 25%
60% of 10 situations better than 92%
Ancient18
50% better than 45%
0.72 better than 38%
79.6 better than 39%
0.85-
44% of 45 duels better than 12%
29% of 7 situations better than 26%
Inferno9
44% -
0.67 -
71.6 -
0.93-
50% of 34 duels -
75% of 4 situations -
Cache3
100% -
0.77 -
80.2 -
1.18-
13% of 8 duels -
33% of 3 situations -
Nuke3
67% -
0.70 -
72.8 -
0.99-
40% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BRAZCS plays

Across 191 matches BRAZCS averages K/R 0.70 and ADR 76.9; the rating across the 141 rated matches is 0.94. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 62% headshots. The strongest map is Mirage with a 56% win rate in 68 matches. In 36 of 141 matches the rating was 1.10 or higher (26%), in 69 it was below 0.90. In 140 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. BRAZCS loses the most ELO on Mirage (−123 ELO, win rate 56%). Things go best on Anubis (+4 ELO, win rate 47%). Match no. 2 of the day goes best: 55% win rate, −96 ELO. Improved over the last three months: Rating +0.11, ELO +306. Got weaker: K/R −0.05, ADR −4.7, Headshots −2 pp. Unchanged in recent months: Win rate at 50%. Last 30 days: 69 matches, win rate 48%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.