BOTdizzy

Turkey
66 matches tracked 45 matches in 30 days
Last updated:

How does BOTdizzy play?

Rating 0.98 K/R 0.73 ADR 77.4 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 66 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 30% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 21%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 80%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so well above the average (45%).

Headshot rate 51%+6 pp · Ø 45% better than 81%
AWP share of kills 17%+7 pp · Ø 10% better than 80%
K/D 0.98−0.02 · Ø 1.00 better than 55%
Pistol kills per match 2.1
Zeus kills1 in 66 matches
Knife kills 7 in 66 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (3.9%).

2K rounds 12.5%−0.5 pp · Ø 13.0% better than 40%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 68%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 10x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.26).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.2−0.9 · Ø 4.1 better than 33%
Enemies flashed per round 0.51+0.25 · Ø 0.26 better than 94%
Deaths per round 75%+3 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 6 average
Whether BOTdizzy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 34 · Anubis
  3. Highest rating in a match: 1.61 · Anubis

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
33% better than 7%
0.72 right on the average
75.1 better than 30%
0.96 better than 40%
47% of 99 duels better than 36%
24% of 17 situations better than 18%
Dust 218
56% better than 72%
0.73 better than 59%
80.0 better than 57%
0.98 better than 47%
49% of 91 duels better than 45%
33% of 9 situations better than 40%
Ancient8
63% -
0.75 -
79.5 -
1.01-
62% of 34 duels -
0% of 5 situations -
Anubis6
67% -
0.88 -
91.0 -
1.17-
52% of 25 duels -
33% of 3 situations -
Nuke6
17% -
0.67 -
69.9 -
0.86-
50% of 42 duels -
50% of 2 situations -
Inferno4
50% -
0.60 -
57.8 -
0.93-
38% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BOTdizzy plays

Across 66 matches BOTdizzy averages K/R 0.73, ADR 77.4 and a rating of 0.98. Biggest strength: Headshot rate at 51%, better than 81% of level 6 players. Most room to improve: Clutch 1v1 won at 32%, better than only 21% of level 6 players. Averages 17.3 kills per match with 51% headshots. The strongest map is Dust 2 with a 56% win rate in 18 matches. In 19 of 66 matches the rating was 1.10 or higher (29%), in 27 it was below 0.90. In 66 matches with detailed stats: 10 4Ks and 0 aces. Things go best on Mirage (+24 ELO, win rate 33%). Last 30 days: 45 matches, win rate 47%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.