BOSS-2rGood
Name history of BOSS-2rGood
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does BOSS-2rGood play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (50%).
Clutch
Average2.8 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength59% headshots and so well above the average (48%).
Impact
Strength2.7 MVPs per match and so well above the average (2.2).
Utility and deaths
StrengthDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.89. Last 3 months: 0.84 (at the start 0.75). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.26. Last 3 months: 1.21 (at the start 1.11). Well above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 90.6. Last 3 months: 85.8 (at the start 78.1). Clearly above the average (79.4).
Share of headshot kills
Best month: September 2026 with 62%. Last 3 months: 60% (at the start 58%). Well above the average (48%).
Matches won (win rate)
Best month: July 2026 with 68%. Last 3 months: 47% (at the start 53%). Slightly below the average (49%).
Best month: July 2026 with 2,251. Last 3 months: 1,986 (at the start 2,251).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 152 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BOSS-2rGood loses the most ELO on Ancient: −101 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 3.39 · Dust 2
- Most kills in a match: 40 · Cache
- Longest win streak: 9 wins in a row · Inferno
Maps in detail
from the last 152 matchesCompared with players on the same level who have at least 15 matches on the map.
How BOSS-2rGood plays
Across 152 matches BOSS-2rGood averages K/R 0.81 and ADR 83.2; the rating across the 143 rated matches is 1.18. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 18.2 kills per match with 59% headshots. The strongest map is Inferno with a 67% win rate in 30 matches. In 78 of 143 matches the rating was 1.10 or higher (55%), in 34 it was below 0.90. In 87 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: September 2026 at 1.26. BOSS-2rGood loses the most ELO on Ancient (−101 ELO, win rate 50%). Things go best on Inferno (+30 ELO, win rate 67%). From match no. 5 of the day on, things go best: 59% win rate, −16 ELO. Improved over the last three months: K/R +0.09, Rating +0.10, ADR +7.7, Headshots +2 pp. Got weaker: Win rate −6 pp, ELO −265. Last 30 days: 25 matches, win rate 32%, net ELO −90.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.