BOROS11
Name history of BOROS11
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does BOROS11 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (486 matches).
Compared with 1,129 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 18% of rounds and so well above the average (12%).
Clutch
Average0.9 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average68% headshots and so well above the average (54%).
Impact
StrengthExactly 3 kills in 6.7% of rounds and so well above the average (4.6%).
Utility and deaths
WeaknessDied in 76% of rounds and so well above the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.93. Last 3 months: 0.93 (at the start 0.90). Well above the average (0.78).
Rating, 1.00 is an average match
Best month: September 2026 with 1.28. Last 3 months: 1.26 (at the start 1.24). Well above the average (1.09).
Damage per round (ADR)
Best month: September 2026 with 98.7. Last 3 months: 97.0 (at the start 95.4). Well above the average (84.0).
Share of headshot kills
Best month: July 2026 with 75%. Last 3 months: 72% (at the start 61%). Well above the average (54%).
Matches won (win rate)
Best month: September 2026 with 56%. Last 3 months: 53% (at the start 50%). Just above the average (52%).
Best month: July 2026 with 4,318. Last 3 months: 4,107 (at the start 4,164).
Rounds with first kill
Best month: September 2026 with 19%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 560 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BOROS11 loses the most ELO on Inferno: −183 ELO, 33% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.75 · Ancient
- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 58 · Mirage
Maps in detail
from the last 560 matchesCompared with players on the same level who have at least 15 matches on the map.
How BOROS11 plays
Across 801 matches BOROS11 averages K/R 0.92 and ADR 96.4; the rating across the 560 rated matches is 1.26. Biggest strength: Headshot rate at 68%, better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 76%, better than only 1% of level 10 · 3,500+ ELO players. Averages 20.0 kills per match with 68% headshots. The strongest map is Dust 2 with a 59% win rate in 143 matches. In 359 of 560 matches the rating was 1.10 or higher (64%), in 113 it was below 0.90. In 486 matches with detailed stats: 209 4Ks and 18 aces. Best month by rating: September 2026 at 1.28. BOROS11 loses the most ELO on Inferno (−183 ELO, win rate 33%). Things go best on Mirage (+588 ELO, win rate 55%). Improved over the last three months: Headshots +11 pp, Win rate +3 pp. Got weaker: ELO −57. Unchanged in recent months: K/R at 0.93, Rating at 1.26, ADR at 97.0. Last 30 days: 200 matches, win rate 50%, net ELO +272.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.