BOLSOPETISTA

Brazil
231 matches tracked 59 matches in 30 days
ELO ▼ 25
2,405
30-day peak: 2,539
Rank SA ▼ 508 places
#1,618
BR #1,060 in BR
30 days · prev. #1,110 · best #1,110
Last updated:

How does BOLSOPETISTA play?

Rating 1.03 K/R 0.72 ADR 82.1 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 231 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+5 pp · Ø 50% better than 78%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.04+0.04 · Ø 1.00 better than 50%
Pistol kills per match 2.6
Knife kills 6 in 231 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so slightly below the average (13.1%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 18%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 38x 4K, 2 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

0.63 enemies flashed per round and so well above the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 73%
Enemies flashed per round 0.63+0.33 · Ø 0.30 better than 98%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, ELO +55
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 82.0
▼ Got worse
Win rate −14 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.72 (at the start 0.71). Right on the average (0.72).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −24 ELO
37 matches · 59% win rate
In match 2 of the day −2 ELO
50 matches · 44% win rate
On Fridays −16 ELO, win rate 42%

BOLSOPETISTA loses the most ELO on Nuke: −24 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Highest rating in a match: 1.87 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient76
63% better than 86%
0.74 better than 47%
82.8 better than 57%
1.06 better than 60%
57% of 320 duels better than 79%
38% of 39 situations right on the average
Inferno42
48% better than 29%
0.70 better than 28%
81.2 better than 47%
0.99 better than 27%
50% of 162 duels better than 29%
47% of 17 situations better than 74%
Nuke37
59% better than 61%
0.75 right on the average
85.0 better than 63%
1.07 better than 56%
57% of 165 duels better than 72%
35% of 23 situations better than 43%
Anubis33
55% better than 59%
0.71 better than 33%
80.1 better than 44%
1.02 better than 44%
60% of 114 duels better than 89%
45% of 20 situations better than 67%
Mirage19
37% better than 6%
0.74 right on the average
86.6 better than 77%
1.03 better than 48%
54% of 90 duels better than 65%
27% of 15 situations better than 18%
Cache14
14% -
0.66 -
74.6 -
0.88-
43% of 67 duels -
0% of 1 situations -
Dust 29
56% -
0.65 -
76.3 -
0.94-
37% of 43 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BOLSOPETISTA plays

Across 231 matches BOLSOPETISTA averages K/R 0.72, ADR 82.1 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 45% headshots. The strongest map is Ancient with a 63% win rate in 76 matches. In 88 of 231 matches the rating was 1.10 or higher (38%), in 82 it was below 0.90. In 174 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: August 2026 at 1.07. BOLSOPETISTA loses the most ELO on Nuke (−24 ELO, win rate 59%). Things go best on Anubis (+44 ELO, win rate 55%). Match no. 4 of the day goes best: 63% win rate, +21 ELO. Improved over the last three months: Headshots +2 pp, ELO +55. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 82.0. Last 30 days: 59 matches, win rate 47%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.