BOBOIsHiM

Sweden
231 matches tracked 120 matches in 30 days
Last updated:

How does BOBOIsHiM play?

Rating 1.11 K/R 0.83 ADR 92.8 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 231 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. More damage per round than the level 7 average.
Multi-killsEntryDamage
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 53%+4 pp · Ø 49% better than 79%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 21%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 15%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 43%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.07+0.09 · Ø 0.98 better than 84%
Pistol kills per match 3.1
Knife kills 17 in 231 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 14.7%+1.8 pp · Ø 12.9% better than 89%
3K rounds 5.0%+1.2 pp · Ø 3.8% better than 91%
MVPs per match 2.8+0.6 · Ø 2.2 better than 96%
4Ks and aces 70x 4K, 7 aces in 231 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.23−0.03 · Ø 0.26 better than 43%
Deaths per round 77%+4 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 7 average
Whether BOBOIsHiM is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 231 matches, all from the last 3 months.

Kills per round (K/R)

0.86
AugSepOct

Best month: October 2026 with 0.86.

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −35 ELO
31 matches · 48% win rate
On Dust 2 −30 ELO
33 matches · 52% win rate
On Fridays ±0 ELO, win rate 41%

BOBOIsHiM loses the most ELO on Anubis: −35 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.52 · Cache
  2. Most kills in a match: 42 · Mirage
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
60% better than 83%
0.85 better than 95%
94.8 better than 98%
1.15 better than 92%
52% of 554 duels better than 63%
39% of 31 situations better than 54%
Dust 233
52% better than 56%
0.80 better than 87%
87.3 better than 87%
1.05 better than 71%
52% of 193 duels better than 62%
40% of 15 situations better than 55%
Anubis31
48% better than 37%
0.83 better than 93%
93.5 better than 98%
1.08 better than 78%
58% of 199 duels better than 87%
17% of 12 situations better than 7%
Inferno27
33% better than 8%
0.78 better than 82%
90.9 better than 93%
1.05 better than 69%
52% of 176 duels better than 59%
30% of 10 situations better than 29%
Cache23
61% -
0.87 -
99.7 -
1.17-
53% of 155 duels -
11% of 9 situations -
Nuke19
53% better than 56%
0.85 better than 89%
91.2 better than 90%
1.12 better than 79%
52% of 101 duels better than 59%
40% of 10 situations better than 56%
Ancient18
44% better than 26%
0.80 better than 85%
89.8 better than 93%
1.08 better than 80%
56% of 105 duels better than 81%
40% of 10 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How BOBOIsHiM plays

Across 231 matches BOBOIsHiM averages K/R 0.83, ADR 92.8 and a rating of 1.11. Biggest strength: Rounds with first kill at 16%, better than 99% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 8% of level 7 players. Averages 17.9 kills per match with 45% headshots. The strongest map is Cache with a 61% win rate in 23 matches. In 106 of 231 matches the rating was 1.10 or higher (46%), in 70 it was below 0.90. In 231 matches with detailed stats: 70 4Ks and 7 aces. Best month by rating: October 2026 at 1.16. BOBOIsHiM loses the most ELO on Anubis (−35 ELO, win rate 48%). Things go best on Mirage (+112 ELO, win rate 60%). Match no. 2 of the day goes best: 58% win rate, +87 ELO. Last 30 days: 120 matches, win rate 50%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.