BLE88ED

Ukraine
95 matches tracked
Last updated:

How does BLE88ED play?

Rating 1.12 (from 74 matches) K/R 0.79 ADR 80.6 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 74 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerMulti-killsClutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 60%+9 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 29%−11 pp · Ø 40% better than 10%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 46%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 50%+3 pp · Ø 47% better than 73%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 1.08+0.05 · Ø 1.03 better than 85%
Pistol kills per match 2.8
Knife kills 13 in 95 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.6% of rounds and so well above the average (13.4%).

2K rounds 16.6%+3.2 pp · Ø 13.4% better than 99%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 87%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 18x 4K, 1 ace in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.44+0.17 · Ø 0.27 better than 87%
Deaths per round 73%+1 pp · Ø 72% better than 49%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.14, Rating +0.26, ADR +10.4, Win rate +10 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.84 (at the start 0.70). Clearly above the average (0.74).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
24 matches · 42% win rate
Between 12:00 and 18:00 +28 ELO, win rate 41%

BLE88ED loses the most ELO on Mirage: −23 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
55% better than 64%
0.83 better than 93%
87.6 better than 88%
1.19 better than 94%
54% of 124 duels better than 73%
22% of 18 situations better than 13%
Mirage24
42% better than 22%
0.76 better than 68%
78.0 better than 43%
1.09 better than 79%
55% of 87 duels better than 77%
10% of 20 situations better than 2%
Anubis14
57% -
0.73 -
71.0 -
1.03-
61% of 41 duels -
67% of 6 situations -
Nuke10
50% -
0.82 -
80.1 -
1.25-
63% of 38 duels -
60% of 10 situations -
Ancient8
25% -
0.69 -
69.0 -
0.89-
68% of 25 duels -
33% of 6 situations -
Cache3
100% -
0.74 -
73.1 -
1.00-
62% of 13 duels -
0% of 1 situations -
Inferno3
0% -
0.88 -
93.3 -
1.35-
67% of 3 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BLE88ED plays

Across 95 matches BLE88ED averages K/R 0.79 and ADR 80.6; the rating across the 74 rated matches is 1.12. Biggest strength: Opening duels won at 60%, better than 99% of level 7 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 7 players. Averages 17.2 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 31 of 74 matches the rating was 1.10 or higher (42%), in 27 it was below 0.90. In 58 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.21. BLE88ED loses the most ELO on Mirage (−23 ELO, win rate 42%). Things go best in match 1 of the day (+32 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +32 ELO. Improved over the last three months: K/R +0.14, Rating +0.26, ADR +10.4, Win rate +10 pp. Got weaker: Headshots −2 pp. Last 30 days: 2 matches, win rate 100%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.