BIG_GvozD
How does BIG_GvozD play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Average38% of opening duels won and so well below the average (51%).
Clutch
Average40% of 1v2s won and so well above the average (22%).
Weapons and aim
Weakness0.89 K/D and so clearly below the average (1.03).
Impact
AverageExactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).
Utility and deaths
Average48% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 0.92 (at the start 0.97). Well below the average (1.03).
Damage per round (ADR)
Last 3 months: 79.5 (at the start 78.1). Just below the average (80.5).
Share of headshot kills
Last 3 months: 43% (at the start 40%). Clearly below the average (47%).
Matches won (win rate)
Last 3 months: 52% (at the start 53%). Just below the average (53%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 59 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.72 · Anubis
- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 59 matchesCompared with players on the same level who have at least 15 matches on the map.
How BIG_GvozD plays
Across 59 matches BIG_GvozD averages K/R 0.68 and ADR 78.6; the rating across the 37 rated matches is 0.94. Biggest strength: Utility hit rate at 48%, better than 99% of level 7 players. Most room to improve: Opening duels won at 38%, better than only 1% of level 7 players. Averages 15.6 kills per match with 41% headshots. The strongest map is Dust 2 with a 59% win rate in 17 matches. In 11 of 37 matches the rating was 1.10 or higher (30%), in 19 it was below 0.90. In 21 matches with detailed stats: 1 4Ks and 0 aces. Things go best in match 1 of the day (+29 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +29 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.67, ADR at 79.5, Win rate at 52%. Last 30 days: 20 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.