BI0ody

Russia
24 matches tracked 23 matches in 30 days
ELO ▲ 18
2,549
30-day peak: 2,556
Rank EU
#43,518
Russia #11,421 in Russia
Last updated:

How does BI0ody play?

Rating 1.09 K/R 0.76 ADR 84.9 from 24 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 24 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 21% normal 0.90 to 1.09 13% weak 0.75 to 0.89 21% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 72%
Opening duels won 49%−2 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

14% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 14%−25 pp · Ø 39% better than 1%
Clutch 1v2 won 45%+23 pp · Ø 22% better than 99%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 90%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.0%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 43%
3K rounds 6.1%+2.1 pp · Ø 4.0% better than 95%
MVPs per match 2.7+0.4 · Ø 2.3 better than 80%
4Ks and aces 8x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 39%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether BI0ody is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 23 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.70
JulAugSepOct

Patterns

Soon this shows where BI0ody loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 9 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Most kills in a match: 31 · Ancient
  3. Highest rating in a match: 1.94 · Ancient

Maps in detail

from the last 24 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 29
89% -
0.75 -
84.6 -
1.10-
36% of 44 duels -
25% of 8 situations -
Mirage7
100% -
0.83 -
94.8 -
1.14-
54% of 35 duels -
0% of 2 situations -
Ancient5
100% -
0.83 -
83.2 -
1.18-
64% of 25 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BI0ody plays

Across 24 matches BI0ody averages K/R 0.76, ADR 84.9 and a rating of 1.09. Biggest strength: 3K rounds at 6.1%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 14%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 59% headshots. In 13 of 24 matches the rating was 1.10 or higher (54%), in 8 it was below 0.90. In 23 matches with detailed stats: 8 4Ks and 0 aces. Last 30 days: 23 matches, win rate 87%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.