BEZDARb1337

Kazakhstan
On FACEIT since 2023 61 matches tracked 19 matches in 30 days
Last updated:

How does BEZDARb1337 play?

Rating 0.96 K/R 0.66 ADR 71.5 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 61 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 18% weak 0.75 to 0.89 33% very weak below 0.75 23%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

23% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 23%−15 pp · Ø 38% better than 2%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.98−0.02 · Ø 1.00 better than 38%
Pistol kills per match 2.6
Knife kills 1 in 61 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.2% of rounds and so well below the average (3.9%).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 40%
3K rounds 2.2%−1.7 pp · Ø 3.9% better than 1%
MVPs per match 1.7−0.5 · Ø 2.2 better than 3%
4Ks and aces 5x 4K, 1 ace in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 94%
Deaths per round 67%−5 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.07, ADR +7.8, Headshots +5 pp, Win rate +35 pp, ELO +101
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Last 3 months: 0.67 (at the start 0.63). Slightly below the average (0.72).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −26 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Nuke
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.13 · Ancient

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
53% better than 60%
0.62 better than 6%
68.5 better than 4%
0.89 better than 11%
36% of 53 duels better than 2%
36% of 14 situations better than 46%
Mirage15
53% better than 58%
0.67 better than 21%
72.2 better than 13%
0.96 better than 31%
58% of 38 duels better than 87%
6% of 18 situations better than 1%
Ancient12
58% -
0.72 -
77.8 -
1.06-
53% of 38 duels -
33% of 12 situations -
Anubis8
75% -
0.74 -
77.2 -
1.16-
57% of 21 duels -
57% of 7 situations -
Nuke5
20% -
0.55 -
63.7 -
0.78-
29% of 21 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BEZDARb1337 plays

Across 61 matches BEZDARb1337 averages K/R 0.66, ADR 71.5 and a rating of 0.96. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 9 players. Averages 14.0 kills per match with 40% headshots. The strongest map is Ancient with a 58% win rate in 12 matches. In 16 of 61 matches the rating was 1.10 or higher (26%), in 34 it was below 0.90. In 40 matches with detailed stats: 5 4Ks and 1 ace. Improved over the last three months: K/R +0.04, Rating +0.07, ADR +7.8, Headshots +5 pp, Win rate +35 pp, ELO +101. Last 30 days: 19 matches, win rate 68%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.