BEHO-
How does BEHO- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 2 kills in 16.1% of rounds and so well above the average (13.2%).
Utility and deaths
Average0.20 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Last 3 months: 0.82 (at the start 0.81). Clearly above the average (0.73).
Rating, 1.00 is an average match
Last 3 months: 1.16 (at the start 1.03). Well above the average (1.01).
Damage per round (ADR)
Last 3 months: 85.6 (at the start 88.7). Clearly above the average (79.6).
Share of headshot kills
Last 3 months: 45% (at the start 49%). Clearly below the average (49%).
Matches won (win rate)
Last 3 months: 61% (at the start 46%). Well above the average (49%).
Last 3 months: 2,003 (at the start 1,777).
Rounds with first kill
1v1 clutches won
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BEHO- loses the most ELO in match 2 of the day: −37 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Mirage
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How BEHO- plays
Across 102 matches BEHO- averages K/R 0.82 and ADR 87.1; the rating across the 74 rated matches is 1.12. Biggest strength: Rating at 1.12, better than 89% of level 9 players. Averages 18.3 kills per match with 47% headshots. The strongest map is Ancient with a 62% win rate in 21 matches. In 36 of 74 matches the rating was 1.10 or higher (49%), in 22 it was below 0.90. In 54 matches with detailed stats: 13 4Ks and 2 aces. BEHO- loses the most ELO in match 2 of the day (−37 ELO, win rate 45%). Things go best on Anubis (+27 ELO, win rate 45%). Improved over the last three months: Rating +0.13, Win rate +15 pp, ELO +226. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.82, ADR at 85.6. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.