BBNIGEL69

Romania
395 matches tracked 111 matches in 30 days
Last updated:

How does BBNIGEL69 play?

Rating 1.06 K/R 0.75 ADR 79.5 from 395 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 395 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (354 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 13%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 71%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 73%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.10+0.06 · Ø 1.04 better than 66%
Pistol kills per match 2.4
Knife kills 2 in 395 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 53%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 19%
4Ks and aces 59x 4K, 6 aces in 354 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 39%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 22%
Deaths per round 68%−3 pp · Ø 71% better than 85%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +313
= Stayed the same
K/R at 0.75, Rating at 1.07, ADR at 79.5, Win rate at 52%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: April 2026 with 0.79. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 395 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −120 ELO
64 matches · 52% win rate
On Inferno −110 ELO
67 matches · 45% win rate
Between 12:00 and 18:00 +165 ELO, win rate 41%
On Thursdays −60 ELO, win rate 40%

BBNIGEL69 loses the most ELO on Mirage: −120 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Highest rating in a match: 2.65 · Ancient
  3. Most kills in a match: 61 · Cache

Maps in detail

from the last 395 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient105
64% better than 82%
0.79 better than 68%
81.4 better than 46%
1.13 better than 76%
58% of 392 duels better than 83%
53% of 86 situations better than 84%
Anubis83
47% better than 29%
0.74 better than 45%
79.0 better than 35%
1.07 better than 55%
42% of 286 duels better than 8%
48% of 65 situations better than 72%
Inferno67
45% better than 22%
0.74 better than 36%
79.6 better than 31%
1.06 better than 37%
49% of 251 duels better than 21%
36% of 44 situations better than 36%
Mirage64
52% right on the average
0.73 better than 39%
79.2 better than 38%
1.03 better than 44%
52% of 234 duels right on the average
38% of 39 situations right on the average
Cache35
51% -
0.73 -
80.7 -
1.02-
52% of 126 duels -
36% of 25 situations -
Nuke33
45% better than 19%
0.70 better than 24%
75.4 better than 20%
0.99 better than 30%
53% of 114 duels better than 54%
33% of 18 situations better than 36%
Dust 25
40% -
0.59 -
64.3 -
0.86-
28% of 18 duels -
25% of 4 situations -
Vertigo3
67% -
0.85 -
85.4 -
1.24-
63% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BBNIGEL69 plays

Across 395 matches BBNIGEL69 averages K/R 0.75, ADR 79.5 and a rating of 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 55% headshots. The strongest map is Ancient with a 64% win rate in 105 matches. In 182 of 395 matches the rating was 1.10 or higher (46%), in 122 it was below 0.90. In 354 matches with detailed stats: 59 4Ks and 6 aces. Best month by rating: April 2026 at 1.09. BBNIGEL69 loses the most ELO on Mirage (−120 ELO, win rate 52%). Things go best on Ancient (+276 ELO, win rate 64%). Improved over the last three months: ELO +313. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.07, ADR at 79.5, Win rate at 52%. Last 30 days: 111 matches, win rate 57%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.