BABA_PASHA

Western Sahara
On FACEIT since 2023 134 matches tracked 73 matches in 30 days
ELO ▼ 121
2,359
30-day peak: 2,536
Rank EU
#83,166
Western Sahara #59 in Western Sahara
Last updated:

How does BABA_PASHA play?

Rating 1.01 K/R 0.70 ADR 75.3 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 18%+7 pp · Ø 11% better than 79%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.2
Zeus kills4 in 134 matches
Knife kills 2 in 134 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 28%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 19x 4K, 1 ace in 123 matches

Utility and deaths

Strength
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether BABA_PASHA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 123 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: April 2026 with 0.73.

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −31 ELO
46 matches · 52% win rate
In match 2 of the day ±0 ELO
32 matches · 44% win rate
In match 4 of the day +26 ELO
21 matches · 43% win rate

BABA_PASHA loses the most ELO on Mirage: −31 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 2.20 · Ancient
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
52% right on the average
0.71 better than 33%
75.6 better than 22%
1.03 better than 47%
56% of 122 duels better than 76%
53% of 36 situations better than 86%
Dust 234
41% better than 15%
0.70 better than 30%
73.4 better than 14%
1.00 better than 36%
43% of 126 duels better than 12%
45% of 20 situations better than 71%
Ancient23
52% better than 48%
0.74 better than 47%
80.0 better than 40%
1.02 better than 46%
48% of 77 duels better than 29%
40% of 20 situations better than 55%
Anubis14
57% -
0.67 -
77.3 -
0.97-
52% of 65 duels -
36% of 11 situations -
Cache8
50% -
0.70 -
71.9 -
1.04-
47% of 19 duels -
100% of 1 situations -
Nuke5
60% -
0.59 -
67.4 -
0.86-
43% of 23 duels -
0% of 1 situations -
Inferno4
25% -
0.68 -
72.5 -
0.99-
46% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BABA_PASHA plays

Across 134 matches BABA_PASHA averages K/R 0.70, ADR 75.3 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 48 of 134 matches the rating was 1.10 or higher (36%), in 51 it was below 0.90. In 123 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. BABA_PASHA loses the most ELO on Mirage (−31 ELO, win rate 52%). Things go best in match 1 of the day (+51 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +51 ELO. Last 30 days: 73 matches, win rate 49%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.