B6uBaJI

Russia
On FACEIT since 2025 167 matches tracked 35 matches in 30 days
Last updated:

How does B6uBaJI play?

Rating 1.13 (from 117 matches) K/R 0.84 ADR 88.6 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 117 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 16%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 45%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 40%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.19+0.14 · Ø 1.05 better than 84%
Pistol kills per match 3.3
Knife kills 1 in 167 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 87%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 23x 4K, 4 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 18%
Enemies flashed per round 0.35+0.04 · Ø 0.31 better than 64%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.09
= Stayed the same
ADR at 87.1, Headshots at 49%
▼ Got worse
K/R −0.05, Win rate −3 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOct

Best month: April 2026 with 0.90. Last 3 months: 0.82 (at the start 0.87). Clearly above the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
33 matches · 48% win rate
From match 5 of the day ±0 ELO
54 matches · 48% win rate
On Thursdays ±0 ELO, win rate 45%

B6uBaJI loses the most ELO in match 1 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Anubis
  2. Most kills in a match: 42 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
63% better than 86%
0.82 better than 78%
89.0 better than 81%
1.10 better than 64%
52% of 211 duels right on the average
29% of 21 situations better than 21%
Dust 248
42% better than 14%
0.80 better than 72%
82.5 better than 54%
1.11 better than 65%
50% of 141 duels better than 38%
45% of 33 situations better than 69%
Ancient22
64% better than 82%
0.92 better than 97%
99.6 better than 97%
1.12-
51% of 68 duels better than 43%
0% of 4 situations better than 1%
Anubis17
47% better than 26%
0.88 better than 93%
86.8 better than 75%
1.30-
58% of 53 duels better than 79%
67% of 3 situations better than 96%
Nuke10
40% -
0.80 -
87.7 -
1.04-
50% of 34 duels -
17% of 6 situations -
Inferno6
83% -
0.92 -
90.4 -
1.29-
67% of 27 duels -
25% of 4 situations -
Cache3
100% -
0.82 -
82.7 -
1.20-
47% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How B6uBaJI plays

Across 167 matches B6uBaJI averages K/R 0.84 and ADR 88.6; the rating across the 117 rated matches is 1.13. Biggest strength: K/D at 1.19, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 18.3 kills per match with 50% headshots. The strongest map is Ancient with a 64% win rate in 22 matches. In 62 of 117 matches the rating was 1.10 or higher (53%), in 33 it was below 0.90. In 104 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: October 2026 at 1.22. B6uBaJI loses the most ELO in match 1 of the day (±0 ELO, win rate 48%). Things go best on Dust 2 (+26 ELO, win rate 42%). Match no. 2 of the day goes best: 65% win rate, +26 ELO. Improved over the last three months: Rating +0.09. Got weaker: K/R −0.05, Win rate −3 pp. Unchanged in recent months: ADR at 87.1, Headshots at 49%. Last 30 days: 35 matches, win rate 51%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.