B4kter1a

Russia
On FACEIT since 2020 180 matches tracked 100 matches in 30 days
ELO ▲ 28
2,193
30-day peak: 2,276
Rank EU
#138,001
Russia #39,165 in Russia
Last updated:

How does B4kter1a play?

Rating 1.03 K/R 0.73 ADR 84.2 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.3
Knife kills 3 in 180 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.3%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 28%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

7.1 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 7.1+2.9 · Ø 4.2 better than 96%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 69%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.16, ADR −9.7, Headshots −2 pp, Win rate −7 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.70 (at the start 0.80). Slightly below the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −115 ELO
23 matches · 43% win rate
In match 1 of the day −60 ELO
31 matches · 45% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 44%
On Sundays ±0 ELO, win rate 35%

B4kter1a loses the most ELO on Anubis: −115 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Mirage
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
55% better than 64%
0.73 right on the average
83.3 better than 65%
1.04 better than 56%
45% of 305 duels better than 18%
52% of 33 situations better than 84%
Dust 248
48% better than 38%
0.71 better than 36%
83.2 better than 61%
0.96 better than 25%
43% of 237 duels better than 12%
28% of 25 situations better than 24%
Anubis23
43% better than 21%
0.70 better than 31%
78.9 better than 39%
1.00 better than 39%
57% of 113 duels better than 81%
47% of 15 situations better than 74%
Ancient22
55% better than 59%
0.79 better than 71%
94.5 better than 95%
1.11 better than 75%
56% of 95 duels better than 75%
44% of 16 situations better than 66%
Nuke10
50% -
0.81 -
83.4 -
1.13-
37% of 43 duels -
33% of 6 situations -
Inferno7
71% -
0.64 -
82.1 -
0.95-
41% of 32 duels -
50% of 2 situations -
Cache5
80% -
0.75 -
86.1 -
1.07-
55% of 29 duels -
100% of 1 situations -
Overpass3
33% -
0.76 -
87.3 -
1.07-
80% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How B4kter1a plays

Across 180 matches B4kter1a averages K/R 0.73, ADR 84.2 and a rating of 1.03. Biggest strength: Utility damage per round at 7.1, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 45%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 55% headshots. The strongest map is Mirage with a 55% win rate in 62 matches. In 66 of 180 matches the rating was 1.10 or higher (37%), in 72 it was below 0.90. In 124 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: June 2026 at 1.14. B4kter1a loses the most ELO on Anubis (−115 ELO, win rate 43%). Things go best on Mirage (+49 ELO, win rate 55%). Match no. 3 of the day goes best: 74% win rate, +42 ELO. Got weaker: K/R −0.10, Rating −0.16, ADR −9.7, Headshots −2 pp, Win rate −7 pp. Last 30 days: 100 matches, win rate 47%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.