B4SSHUN7ER

Russia
44 matches tracked
ELO ▲ 22
2,796
30-day peak: 2,796
Rank EU
#17,452
Russia #4,566 in Russia
Last updated:

How does B4SSHUN7ER play?

Rating 1.06 K/R 0.72 ADR 78.2 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 44 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 14% weak 0.75 to 0.89 23% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 20%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.12+0.07 · Ø 1.05 better than 67%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.3%).

2K rounds 12.9%−0.7 pp · Ø 13.6% better than 28%
3K rounds 3.6%−0.7 pp · Ø 4.3% better than 22%
MVPs per match 2.5+0.1 · Ø 2.4 better than 62%
4Ks and aces 7x 4K, 0 aces in 35 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 4.9+0.9 · Ø 4.0 better than 76%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 90%
Deaths per round 65%−6 pp · Ø 71% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether B4SSHUN7ER is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 35 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.96
JunJulAugSepOct

Best month: September 2026 with 0.96.

Patterns

From the last 44 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +21 ELO
20 matches · 45% win rate

B4SSHUN7ER loses the most ELO in match 1 of the day: +21 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Highest rating in a match: 2.12 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 217
47% better than 27%
0.70 better than 25%
74.4 better than 16%
1.03 better than 39%
62% of 39 duels better than 92%
43% of 14 situations better than 63%
Mirage13
54% -
0.84 -
87.6 -
1.21-
61% of 31 duels -
38% of 8 situations -
Anubis6
67% -
0.66 -
78.7 -
1.01-
37% of 19 duels -
33% of 6 situations -
Cache3
33% -
0.87 -
89.3 -
1.25-
79% of 14 duels -
0% of 3 situations -
Nuke3
0% -
0.33 -
52.8 -
0.54-
22% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How B4SSHUN7ER plays

Across 44 matches B4SSHUN7ER averages K/R 0.72, ADR 78.2 and a rating of 1.06. Biggest strength: Deaths per round at just 65% (lower is better), better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Mirage with a 54% win rate in 13 matches. In 20 of 44 matches the rating was 1.10 or higher (45%), in 18 it was below 0.90. In 35 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 1.45. B4SSHUN7ER loses the most ELO in match 1 of the day (+21 ELO, win rate 45%). Last 30 days: 2 matches, win rate 100%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.