B34STXXX

Greece
84 matches tracked 21 matches in 30 days
Last updated:

How does B34STXXX play?

Rating 0.98 K/R 0.69 ADR 78.0 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 84 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (48%).

Headshot rate 44%−4 pp · Ø 48% better than 33%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.7%−0.1 pp · Ø 12.8% better than 37%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 32%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 8x 4K, 1 ace in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 68%
Enemies flashed per round 0.42+0.15 · Ø 0.27 better than 85%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
Whether B34STXXX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.69.

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −48 ELO
21 matches · 52% win rate

B34STXXX loses the most ELO on Anubis: −48 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Dust 2
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 30 · Mirage

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
55% better than 66%
0.71 better than 42%
79.8 better than 51%
1.02 better than 54%
43% of 77 duels better than 13%
43% of 14 situations better than 65%
Anubis21
52% better than 53%
0.63 better than 11%
74.2 better than 21%
0.91 better than 17%
46% of 70 duels better than 26%
33% of 12 situations better than 36%
Ancient13
54% -
0.75 -
80.5 -
1.05-
59% of 70 duels -
63% of 8 situations -
Mirage12
50% -
0.77 -
83.3 -
1.06-
56% of 43 duels -
70% of 10 situations -
Cache6
50% -
0.68 -
80.1 -
0.97-
57% of 23 duels -
-
Inferno5
40% -
0.54 -
62.9 -
0.72-
29% of 24 duels -
33% of 3 situations -
Nuke4
75% -
0.64 -
77.3 -
0.94-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How B34STXXX plays

Across 84 matches B34STXXX averages K/R 0.69, ADR 78.0 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 8 players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 8 players. Averages 14.7 kills per match with 44% headshots. The strongest map is Dust 2 with a 55% win rate in 22 matches. In 27 of 84 matches the rating was 1.10 or higher (32%), in 36 it was below 0.90. In 81 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. B34STXXX loses the most ELO on Anubis (−48 ELO, win rate 52%). Last 30 days: 21 matches, win rate 48%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.