Azrodd1

France
On FACEIT since 2025 167 matches tracked 28 matches in 30 days
ELO ▼ 6
2,258
30-day peak: 2,264
Rank EU
#113,584
France #2,105 in France
Last updated:

How does Azrodd1 play?

Rating 1.05 (from 118 matches) K/R 0.76 ADR 81.6 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 118 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.09+0.06 · Ø 1.03 better than 67%
Pistol kills per match 2.9
Knife kills 2 in 167 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 64%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 29%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 13x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 59%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +9 pp, Win rate +9 pp, ELO +383
= Stayed the same
K/R at 0.77, Rating at 1.05, ADR at 82.0
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −63 ELO
44 matches · 57% win rate
On Anubis −43 ELO
46 matches · 46% win rate
Between 6:00 and 12:00 −30 ELO, win rate 46%

Azrodd1 loses the most ELO on Ancient: −63 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Nuke
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis46
46% better than 29%
0.79 better than 71%
84.1 better than 65%
1.07 better than 60%
53% of 148 duels better than 56%
33% of 24 situations better than 42%
Ancient44
57% better than 66%
0.73 better than 41%
79.4 better than 36%
1.01 better than 41%
59% of 116 duels better than 87%
38% of 13 situations right on the average
Dust 231
52% right on the average
0.72 better than 38%
79.2 better than 39%
1.00 better than 35%
53% of 109 duels better than 56%
32% of 19 situations better than 36%
Inferno22
50% better than 35%
0.71 better than 28%
80.6 better than 40%
0.87-
48% of 33 duels better than 23%
50% of 4 situations better than 79%
Nuke19
74% better than 96%
0.86 better than 86%
85.9 better than 67%
1.24-
49% of 39 duels better than 29%
25% of 12 situations better than 15%

Compared with players on the same level who have at least 15 matches on the map.

How Azrodd1 plays

Across 167 matches Azrodd1 averages K/R 0.76 and ADR 81.6; the rating across the 118 rated matches is 1.05. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Nuke with a 74% win rate in 19 matches. In 53 of 118 matches the rating was 1.10 or higher (45%), in 43 it was below 0.90. In 96 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. Azrodd1 loses the most ELO on Ancient (−63 ELO, win rate 57%). Things go best on Dust 2 (+119 ELO, win rate 52%). Improved over the last three months: Headshots +9 pp, Win rate +9 pp, ELO +383. Unchanged in recent months: K/R at 0.77, Rating at 1.05, ADR at 82.0. Last 30 days: 28 matches, win rate 61%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.