AzeroX-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average12% of 1v2s won and so clearly below the average (20%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.00).
Impact
AverageExactly 2 kills in 15.5% of rounds and so well above the average (13.1%).
Utility and deaths
Strength8.8 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.82. Last 3 months: 0.75 (at the start 0.79). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.20. Last 3 months: 1.06 (at the start 1.10). Clearly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 92.8. Last 3 months: 84.7 (at the start 83.5). Clearly above the average (79.4).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 44% (at the start 43%). Clearly below the average (48%).
Matches won (win rate)
Best month: October 2026 with 70%. Last 3 months: 49% (at the start 48%). Right on the average (49%).
Best month: August 2026 with 2,045. Last 3 months: 1,837 (at the start 1,472).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 96 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
AzeroX- loses the most ELO on Anubis: −25 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 49 · Mirage
- Highest rating in a match: 2.01 · Nuke
Maps in detail
from the last 96 matchesCompared with players on the same level who have at least 15 matches on the map.
How AzeroX- plays
Across 96 matches AzeroX- averages K/R 0.76, ADR 84.5 and a rating of 1.07. Biggest strength: Utility damage per round at 8.8, better than 99% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 17.2 kills per match with 43% headshots. The strongest map is Mirage with a 58% win rate in 12 matches. In 35 of 96 matches the rating was 1.10 or higher (36%), in 28 it was below 0.90. In 75 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.20. AzeroX- loses the most ELO on Anubis (−25 ELO, win rate 55%). Things go best in match 2 of the day (+47 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +47 ELO. Improved over the last three months: ELO +365. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.06, ADR at 84.7, Headshots at 44%, Win rate at 49%. Last 30 days: 27 matches, win rate 59%, net ELO −3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.