Azamat77

Kazakhstan
49 matches tracked
Last updated:

How does Azamat77 play?

Rating 0.90 K/R 0.63 ADR 74.7 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 29%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Weakness
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 14%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 0.88−0.15 · Ø 1.03 better than 5%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 9.3% of rounds and so well below the average (13.4%).

2K rounds 9.3%−4.1 pp · Ø 13.4% better than 1%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 6x 4K, 0 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 74%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 67%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether Azamat77 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 46 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.62
JulAugSepOct

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Ancient
  2. Highest rating in a match: 1.59 · Mirage
  3. Most kills in a match: 28 · Anubis

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
33% -
0.63 -
74.7 -
0.91-
49% of 37 duels -
50% of 6 situations -
Ancient11
82% -
0.68 -
79.3 -
0.99-
51% of 45 duels -
50% of 4 situations -
Mirage10
80% -
0.67 -
79.2 -
0.92-
44% of 45 duels -
33% of 6 situations -
Anubis9
33% -
0.61 -
73.2 -
0.87-
33% of 27 duels -
25% of 4 situations -
Inferno4
50% -
0.55 -
59.7 -
0.71-
58% of 12 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Azamat77 plays

Across 49 matches Azamat77 averages K/R 0.63, ADR 74.7 and a rating of 0.90. Most room to improve: Rating at 0.90, better than only 5% of level 10 · all ELO ranges players. Averages 14.3 kills per match with 43% headshots. The strongest map is Ancient with a 82% win rate in 11 matches. In 14 of 49 matches the rating was 1.10 or higher (29%), in 24 it was below 0.90. In 35 matches with detailed stats: 6 4Ks and 0 aces.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.