Avrorinn

Russia
On FACEIT since 2025 152 matches tracked 62 matches in 30 days
Last updated:

How does Avrorinn play?

Rating 1.15 (from 102 matches) K/R 0.79 ADR 84.2 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 102 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 3.3
Knife kills 1 in 152 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.4%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 91%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 26x 4K, 3 aces in 102 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 10%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, ADR +10.2, Headshots +3 pp
= Stayed the same
Win rate at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.88
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.83 (at the start 0.71). Clearly above the average (0.74).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Fridays ±0 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.29 · Dust 2
  3. Longest win streak: 4 wins in a row · Nuke

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
37% better than 8%
0.76 better than 61%
80.9 better than 52%
1.12 better than 79%
46% of 106 duels better than 21%
38% of 32 situations right on the average
Ancient31
61% better than 78%
0.80 better than 77%
87.1 better than 78%
1.17 better than 90%
59% of 108 duels better than 88%
0% of 9 situations better than 1%
Anubis29
55% better than 64%
0.85 better than 91%
91.4 better than 91%
1.25 better than 95%
62% of 126 duels better than 95%
31% of 16 situations better than 32%
Dust 222
36% better than 7%
0.68 better than 22%
71.4 better than 9%
0.93-
50% of 28 duels better than 43%
20% of 5 situations better than 11%
Nuke11
55% -
0.86 -
89.3 -
1.13-
38% of 24 duels -
60% of 5 situations -
Inferno9
67% -
0.90 -
88.4 -
1.28-
40% of 25 duels -
40% of 5 situations -
Cache7
43% -
0.79 -
83.7 -
1.06-
59% of 32 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Avrorinn plays

Across 152 matches Avrorinn averages K/R 0.79 and ADR 84.2; the rating across the 102 rated matches is 1.15. Biggest strength: Rating at 1.15, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 52% headshots. The strongest map is Ancient with a 61% win rate in 31 matches. In 53 of 102 matches the rating was 1.10 or higher (52%), in 27 it was below 0.90. In 102 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: October 2026 at 1.21. Things go best on Anubis (+25 ELO, win rate 55%). Improved over the last three months: K/R +0.12, ADR +10.2, Headshots +3 pp. Unchanged in recent months: Win rate at 48%. Last 30 days: 62 matches, win rate 47%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.