Aveya27

Russia
On FACEIT since 2025 102 matches tracked 30 matches in 30 days
Last updated:

How does Aveya27 play?

Rating 1.21 K/R 0.87 ADR 92.0 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 102 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 31% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.00).

Headshot rate 42%−7 pp · Ø 49% better than 17%
AWP share of kills 27%+17 pp · Ø 10% better than 95%
K/D 1.24+0.24 · Ø 1.00 better than 97%
Pistol kills per match 3.2
Knife kills 7 in 102 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.8% of rounds and so well above the average (13.2%).

2K rounds 16.8%+3.6 pp · Ø 13.2% better than 98%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 92%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 16x 4K, 3 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.89, Rating at 1.23, ADR at 90.4
▼ Got worse
Headshots −5 pp, Win rate −11 pp, ELO −247

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.96
MayJunJulAugSepOct

Best month: October 2026 with 0.96. Last 3 months: 0.89 (at the start 0.86). Well above the average (0.73).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
49 matches · 47% win rate
From match 5 of the day −1 ELO
36 matches · 39% win rate

Aveya27 loses the most ELO on Mirage: −50 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.61 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
47% better than 37%
0.90 better than 98%
93.1 better than 96%
1.24 better than 96%
61% of 264 duels better than 94%
27% of 33 situations better than 21%
Dust 221
62% better than 85%
0.85 better than 93%
92.5 better than 94%
1.21 better than 94%
59% of 94 duels better than 88%
45% of 11 situations better than 72%
Ancient14
36% -
0.86 -
90.3 -
1.16-
61% of 71 duels -
58% of 12 situations -
Anubis6
50% -
0.79 -
84.0 -
1.17-
43% of 28 duels -
75% of 4 situations -
Inferno6
33% -
0.89 -
99.9 -
1.22-
65% of 20 duels -
17% of 6 situations -
Nuke4
50% -
0.82 -
85.5 -
1.11-
67% of 9 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Aveya27 plays

Across 102 matches Aveya27 averages K/R 0.87, ADR 92.0 and a rating of 1.21. Biggest strength: Rating at 1.21, better than 97% of level 9 players. Most room to improve: Headshot rate at 42%, better than only 17% of level 9 players. Averages 19.0 kills per match with 42% headshots. The strongest map is Dust 2 with a 62% win rate in 21 matches. In 59 of 102 matches the rating was 1.10 or higher (58%), in 20 it was below 0.90. In 55 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: October 2026 at 1.34. Aveya27 loses the most ELO on Mirage (−50 ELO, win rate 47%). Things go best on Dust 2 (+73 ELO, win rate 62%). Got weaker: Headshots −5 pp, Win rate −11 pp, ELO −247. Unchanged in recent months: K/R at 0.89, Rating at 1.23, ADR at 90.4. Last 30 days: 30 matches, win rate 37%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.