Avero-

Poland
On FACEIT since 2024 163 matches tracked 26 matches in 30 days
ELO ▼ 123
2,102
30-day peak: 2,247
Rank EU
#180,839
Poland #10,000 in Poland
Last updated:

How does Avero- play?

Rating 1.05 (from 141 matches) K/R 0.75 ADR 82.2 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 141 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 8%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 18x 4K, 4 aces in 102 matches

Utility and deaths

Weakness
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.20, Win rate +5 pp
= Stayed the same
ADR at 82.6
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −52 ELO
26 matches · 42% win rate
On Ancient −18 ELO
23 matches · 48% win rate

Avero- loses the most ELO from match 5 of the day: −52 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Anubis
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 6 wins in a row · Aim_map_faceit

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
50% better than 44%
0.76 better than 61%
82.5 better than 61%
1.09 better than 71%
50% of 244 duels better than 45%
21% of 28 situations better than 10%
Dust 225
44% better than 25%
0.69 better than 26%
78.1 better than 36%
0.92 better than 15%
44% of 129 duels better than 15%
33% of 12 situations better than 39%
Ancient23
48% better than 40%
0.73 better than 43%
81.0 better than 47%
1.00 better than 39%
52% of 86 duels better than 55%
43% of 14 situations better than 62%
Anubis18
61% better than 82%
0.85 better than 93%
89.8 better than 91%
1.14 better than 85%
56% of 96 duels better than 77%
18% of 11 situations better than 9%
Cache12
50% -
0.81 -
85.3 -
1.11-
56% of 48 duels -
33% of 3 situations -
Nuke10
40% -
0.70 -
78.0 -
1.01-
41% of 44 duels -
40% of 5 situations -
Inferno4
25% -
0.79 -
83.8 -
0.94-
100% of 1 duels -
-
Aztec_aim3
100% -
0.68 -
76.7 -
1.13-
68% of 57 duels -
68% of 57 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Avero- plays

Across 163 matches Avero- averages K/R 0.75 and ADR 82.2; the rating across the 141 rated matches is 1.05. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 55 of 141 matches the rating was 1.10 or higher (39%), in 53 it was below 0.90. In 102 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: July 2026 at 1.16. Avero- loses the most ELO from match 5 of the day (−52 ELO, win rate 42%). Things go best on Dust 2 (+52 ELO, win rate 44%). Match no. 2 of the day goes best: 55% win rate, +49 ELO. Improved over the last three months: K/R +0.04, Rating +0.20, Win rate +5 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 82.6. Last 30 days: 26 matches, win rate 42%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.