AvarKoM3

Russia
On FACEIT since 2025 214 matches tracked 85 matches in 30 days
ELO ▲ 16
2,064
30-day peak: 2,064
Rank EU
#200,914
Russia #56,867 in Russia
Last updated:

How does AvarKoM3 play?

Rating 0.98 (from 164 matches) K/R 0.72 ADR 83.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 164 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.0
Knife kills 1 in 214 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 7x 4K, 2 aces in 144 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 3%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.72, ADR at 82.0
▼ Got worse
Rating −0.15, Headshots −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −40 ELO
30 matches · 43% win rate
On Sundays −41 ELO, win rate 38%

AvarKoM3 loses the most ELO on Ancient: −40 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
50% right on the average
0.74 right on the average
84.5 better than 70%
0.99 better than 38%
49% of 409 duels better than 38%
58% of 19 situations better than 94%
Dust 259
53% better than 56%
0.72 better than 41%
84.3 better than 70%
0.96 better than 25%
45% of 294 duels better than 20%
41% of 17 situations better than 60%
Ancient30
43% better than 21%
0.71 better than 33%
81.9 better than 55%
1.00 better than 38%
49% of 168 duels better than 37%
44% of 9 situations better than 69%
Anubis23
52% better than 53%
0.73 better than 46%
78.6 better than 39%
1.02 better than 48%
55% of 123 duels better than 70%
36% of 11 situations better than 44%
Nuke12
67% -
0.75 -
88.9 -
1.09-
59% of 58 duels -
0% of 1 situations -
Cache8
13% -
0.57 -
75.3 -
0.72-
45% of 55 duels -
50% of 2 situations -
Inferno5
80% -
0.73 -
85.3 -
1.05-
50% of 22 duels -
25% of 4 situations -
Overpass3
33% -
0.56 -
69.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How AvarKoM3 plays

Across 214 matches AvarKoM3 averages K/R 0.72 and ADR 83.1; the rating across the 164 rated matches is 0.98. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 59 of 164 matches the rating was 1.10 or higher (36%), in 66 it was below 0.90. In 144 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 1.17. AvarKoM3 loses the most ELO on Ancient (−40 ELO, win rate 43%). Things go best on Dust 2 (+85 ELO, win rate 53%). Match no. 2 of the day goes best: 55% win rate, +74 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: Rating −0.15, Headshots −9 pp. Unchanged in recent months: K/R at 0.72, ADR at 82.0. Last 30 days: 85 matches, win rate 51%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.