Avadacn

Finland
131 matches tracked
ELO
2,721
Peak across recorded matches: 2,721
Rank SEA ▼ 14 places
#463
Finland #2 in Finland
30 days · prev. #449 · best #430
Last updated:

How does Avadacn play?

Rating 1.21 (from 81 matches) K/R 0.85 ADR 89.0 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 81 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 26% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.24+0.20 · Ø 1.04 better than 92%
Pistol kills per match 3.2
Knife kills 4 in 131 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 46%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.7+0.3 · Ø 2.4 better than 82%
4Ks and aces 16x 4K, 2 aces in 50 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 79%
Enemies flashed per round 0.45+0.15 · Ø 0.30 better than 86%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, Win rate +16 pp, ELO +138
= Stayed the same
K/R at 0.84, Rating at 1.20, ADR at 87.0
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.84 (at the start 0.86). Clearly above the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −3 ELO
25 matches · 52% win rate
On Fridays +5 ELO, win rate 48%

Avadacn loses the most ELO in match 3 of the day: −3 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.29 · Mirage
  4. Most kills in a match: 36 · Nuke

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
56% better than 64%
0.87 better than 91%
91.8 better than 89%
1.32 better than 97%
60% of 107 duels better than 90%
58% of 19 situations better than 93%
Ancient32
66% better than 87%
0.85 better than 87%
89.0 better than 80%
1.13 better than 75%
63% of 102 duels better than 95%
43% of 14 situations better than 63%
Anubis19
47% better than 30%
0.79 better than 70%
85.1 better than 69%
1.08 better than 61%
54% of 59 duels better than 61%
67% of 6 situations better than 96%
Inferno15
87% better than 99%
0.94 better than 94%
91.1 better than 73%
1.33-
70% of 23 duels better than 99%
50% of 4 situations better than 76%
Dust 29
33% -
0.86 -
91.4 -
1.24-
38% of 24 duels -
0% of 5 situations -
Cache5
100% -
0.81 -
86.5 -
1.15-
75% of 16 duels -
-
Nuke4
25% -
0.87 -
85.8 -
-
-
-
Overpass4
25% -
0.58 -
60.8 -
0.79-
50% of 2 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Avadacn plays

Across 131 matches Avadacn averages K/R 0.85 and ADR 89.0; the rating across the 81 rated matches is 1.21. Biggest strength: Opening duels won at 60%, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 18.2 kills per match with 50% headshots. The strongest map is Inferno with a 87% win rate in 15 matches. In 47 of 81 matches the rating was 1.10 or higher (58%), in 14 it was below 0.90. In 50 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 1.25. Avadacn loses the most ELO in match 3 of the day (−3 ELO, win rate 52%). Things go best on Mirage (+14 ELO, win rate 56%). Improved over the last three months: Headshots +3 pp, Win rate +16 pp, ELO +138. Unchanged in recent months: K/R at 0.84, Rating at 1.20, ADR at 87.0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.