Auenakyo

Ukraine
On FACEIT since 2024 220 matches tracked 85 matches in 30 days
ELO ▲ 64
2,204
30-day peak: 2,204
Rank EU
#134,260
Ukraine #5,355 in Ukraine
Last updated:

How does Auenakyo play?

Rating 1.04 K/R 0.76 ADR 81.5 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 220 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.04+0.02 · Ø 1.02 better than 55%
Pistol kills per match 2.7
Knife kills 2 in 220 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 47x 4K, 1 ace in 220 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 19%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Auenakyo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 220 matches, all from the last 3 months.

Kills per round (K/R)

0.80
AugSepOct

Best month: October 2026 with 0.80.

Patterns

From the last 220 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
49 matches · 45% win rate
In match 4 of the day −50 ELO
32 matches · 38% win rate
On Fridays −24 ELO, win rate 39%

Auenakyo loses the most ELO on Mirage: −51 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 1.96 · Dust 2
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 220 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
53% better than 57%
0.76 better than 61%
82.8 better than 61%
1.05 better than 56%
58% of 243 duels better than 84%
35% of 37 situations better than 44%
Ancient49
61% better than 77%
0.77 better than 61%
82.5 better than 54%
1.05 better than 55%
51% of 207 duels better than 47%
30% of 23 situations better than 30%
Mirage49
45% better than 28%
0.76 better than 61%
82.6 better than 61%
1.03 right on the average
53% of 233 duels better than 63%
38% of 26 situations right on the average
Anubis35
57% better than 68%
0.80 better than 79%
81.6 better than 56%
1.09 better than 73%
53% of 149 duels better than 64%
37% of 27 situations better than 45%
Cache16
44% -
0.73 -
78.4 -
1.02-
49% of 71 duels -
33% of 6 situations -
Inferno11
36% -
0.66 -
71.9 -
0.87-
47% of 36 duels -
50% of 4 situations -
Nuke3
0% -
0.66 -
69.9 -
0.91-
45% of 11 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Auenakyo plays

Across 220 matches Auenakyo averages K/R 0.76, ADR 81.5 and a rating of 1.04. Most room to improve: Utility damage per round at 3.0, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 51% headshots. The strongest map is Ancient with a 61% win rate in 49 matches. In 87 of 220 matches the rating was 1.10 or higher (40%), in 73 it was below 0.90. In 220 matches with detailed stats: 47 4Ks and 1 ace. Best month by rating: October 2026 at 1.09. Auenakyo loses the most ELO on Mirage (−51 ELO, win rate 45%). Things go best in match 1 of the day (+85 ELO, win rate 60%). From match no. 5 of the day on, things go best: 63% win rate, −30 ELO. Last 30 days: 85 matches, win rate 53%, net ELO +62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.