Astr1sX

Jamaica
On FACEIT since 2017 90 matches tracked 90 matches in 30 days
Last updated:

How does Astr1sX play?

Rating 0.92 K/R 0.67 ADR 75.3 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 90 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 22% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 41%−8 pp · Ø 49% better than 2%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 45%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.98).

Headshot rate 43%−4 pp · Ø 47% better than 32%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.90−0.08 · Ø 0.98 better than 16%
Pistol kills per match 2.8
Knife kills 1 in 90 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 26%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 27%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 9x 4K, 1 ace in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.26).

Utility hit rate 46%+10 pp · Ø 36% better than 97%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 40%
Enemies flashed per round 0.06−0.20 · Ø 0.26 better than 3%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether Astr1sX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOct

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +32 ELO
46 matches · 39% win rate

Astr1sX loses the most ELO from match 5 of the day: +32 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Anubis
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
64% better than 91%
0.75 better than 68%
82.6 better than 68%
1.03 better than 64%
47% of 126 duels better than 32%
35% of 17 situations better than 41%
Anubis23
48% better than 37%
0.65 better than 15%
74.2 better than 20%
0.90 better than 17%
44% of 71 duels better than 15%
40% of 15 situations better than 53%
Mirage18
44% better than 30%
0.65 better than 18%
75.1 better than 33%
0.88 better than 13%
44% of 84 duels better than 20%
25% of 8 situations better than 19%
Ancient9
22% -
0.59 -
65.9 -
0.81-
23% of 31 duels -
50% of 4 situations -
Cache6
67% -
0.68 -
76.7 -
1.01-
45% of 20 duels -
50% of 4 situations -
Nuke6
50% -
0.51 -
60.9 -
0.69-
26% of 35 duels -
33% of 3 situations -
Inferno3
33% -
0.71 -
78.6 -
0.92-
43% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Astr1sX plays

Across 90 matches Astr1sX averages K/R 0.67, ADR 75.3 and a rating of 0.92. Biggest strength: Utility hit rate at 46%, better than 97% of level 7 players. Most room to improve: Opening duels won at 41%, better than only 2% of level 7 players. Averages 14.5 kills per match with 43% headshots. The strongest map is Dust 2 with a 64% win rate in 25 matches. In 26 of 90 matches the rating was 1.10 or higher (29%), in 49 it was below 0.90. In 90 matches with detailed stats: 9 4Ks and 1 ace. Astr1sX loses the most ELO from match 5 of the day (+32 ELO, win rate 39%). Things go best on Dust 2 (+95 ELO, win rate 64%). Last 30 days: 90 matches, win rate 50%, net ELO +177.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.