Asta_-_

Cameroon
245 matches tracked 78 matches in 30 days
Last updated:

How does Asta_-_ play?

Rating 0.92 K/R 0.68 ADR 75.0 from 245 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 245 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 11%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (0.99).

Headshot rate 49%+2 pp · Ø 47% better than 60%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 0.89−0.10 · Ø 0.99 better than 13%
Pistol kills per match 2.8
Knife kills 8 in 245 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (13.1%).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 27%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 31%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 25x 4K, 0 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 29%
Deaths per round 76%+3 pp · Ø 73% better than 12%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.68, Rating at 0.92, ADR at 75.8, Win rate at 47%
▼ Got worse
ELO −278

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.70. Last 3 months: 0.68 (at the start 0.67). Slightly below the average (0.72).

Patterns

From the last 245 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −77 ELO
60 matches · 53% win rate
On Dust 2 −30 ELO
60 matches · 48% win rate
Between 6:00 and 12:00 +52 ELO, win rate 39%
On Thursdays −33 ELO, win rate 37%

Asta_-_ loses the most ELO on Mirage: −77 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 5 wins in a row · Ancient
  3. Highest rating in a match: 2.67 · Anubis

Maps in detail

from the last 245 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
48% better than 41%
0.66 better than 20%
74.5 better than 23%
0.88 better than 11%
44% of 320 duels better than 19%
38% of 26 situations better than 46%
Mirage60
53% better than 61%
0.72 right on the average
80.9 better than 58%
0.97 better than 36%
51% of 392 duels right on the average
41% of 34 situations better than 59%
Anubis43
44% better than 30%
0.68 better than 27%
70.5 better than 9%
0.91 better than 17%
45% of 227 duels better than 20%
28% of 18 situations better than 23%
Ancient41
51% better than 57%
0.69 better than 25%
74.4 better than 18%
0.96 better than 34%
52% of 207 duels better than 58%
46% of 24 situations better than 71%
Inferno14
21% -
0.57 -
69.6 -
0.75-
43% of 76 duels -
20% of 5 situations -
Cache11
55% -
0.67 -
73.7 -
0.96-
36% of 58 duels -
67% of 3 situations -
Vertigo7
43% -
0.67 -
76.7 -
0.90-
46% of 46 duels -
71% of 7 situations -
Nuke6
0% -
0.67 -
75.4 -
0.90-
46% of 37 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Asta_-_ plays

Across 245 matches Asta_-_ averages K/R 0.68, ADR 75.0 and a rating of 0.92. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 12% of level 8 players. Averages 14.5 kills per match with 49% headshots. The strongest map is Cache with a 55% win rate in 11 matches. In 68 of 245 matches the rating was 1.10 or higher (28%), in 131 it was below 0.90. In 171 matches with detailed stats: 25 4Ks and 0 aces. Best month by rating: September 2026 at 0.96. Asta_-_ loses the most ELO on Mirage (−77 ELO, win rate 53%). Things go best on Anubis (+40 ELO, win rate 44%). Improved over the last three months: Headshots +2 pp. Got weaker: ELO −278. Unchanged in recent months: K/R at 0.68, Rating at 0.92, ADR at 75.8, Win rate at 47%. Last 30 days: 78 matches, win rate 50%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.