Ast1bL

Russia
On FACEIT since 2016 314 matches tracked 94 matches in 30 days
ELO ▲ 69
3,128
30-day peak: 3,221
Rank EU ▼ 2,180 places
#4,898
Russia #1,380 in Russia
30 days · prev. #2,718 · best #2,718
Last updated:

How does Ast1bL play?

Rating 1.34 K/R 0.95 ADR 96.8 from 314 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.34
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 314 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 33% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 64%+12 pp · Ø 52% better than 98%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (53%).

Headshot rate 38%−15 pp · Ø 53% better than 2%
AWP share of kills 51%+39 pp · Ø 12% better than 99%
K/D 1.37+0.32 · Ø 1.05 better than 97%
Pistol kills per match 4.4
Zeus kills1 in 314 matches
Knife kills 10 in 314 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.8% of rounds and so well above the average (13.5%).

2K rounds 17.8%+4.3 pp · Ø 13.5% better than 99%
3K rounds 6.9%+2.7 pp · Ø 4.2% better than 98%
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 102x 4K, 13 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (3.9).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 18%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 38%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.15, Rating +0.20, ADR +13.4, ELO +94
= Stayed the same
Win rate at 55%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.94
MayJunJulAugSepOct

Best month: September 2026 with 1.03. Last 3 months: 0.97 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 314 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +155 ELO
88 matches · 50% win rate

Ast1bL loses the most ELO from match 5 of the day: +155 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.90 · Mirage
  2. Most kills in a match: 55 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 314 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
54% better than 47%
0.97 better than 98%
96.5 better than 95%
1.37 better than 98%
64% of 690 duels better than 96%
29% of 77 situations better than 20%
Dust 292
63% better than 79%
0.98 better than 99%
102.6 better than 98%
1.37 better than 98%
66% of 638 duels better than 97%
46% of 59 situations better than 70%
Cache41
59% right on the average
1.01 better than 97%
100.9 better than 94%
1.44 better than 97%
64% of 205 duels better than 91%
33% of 33 situations better than 36%
Anubis27
41% better than 11%
0.87 better than 91%
88.7 better than 83%
1.23 better than 91%
56% of 147 duels better than 70%
32% of 19 situations better than 32%
Ancient15
40% better than 9%
0.82 better than 77%
83.9 better than 58%
1.15 better than 77%
60% of 58 duels better than 87%
40% of 5 situations better than 54%
Inferno8
63% -
0.81 -
84.9 -
1.16-
53% of 40 duels -
67% of 3 situations -
Nuke8
25% -
0.64 -
73.6 -
0.87-
42% of 45 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ast1bL plays

Across 314 matches Ast1bL averages K/R 0.95, ADR 96.8 and a rating of 1.34. Biggest strength: Rating at 1.34, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 20.6 kills per match with 38% headshots. The strongest map is Dust 2 with a 63% win rate in 92 matches. In 206 of 314 matches the rating was 1.10 or higher (66%), in 51 it was below 0.90. In 261 matches with detailed stats: 102 4Ks and 13 aces. Best month by rating: September 2026 at 1.47. Ast1bL loses the most ELO from match 5 of the day (+155 ELO, win rate 50%). Things go best on Mirage (+342 ELO, win rate 54%). Improved over the last three months: K/R +0.15, Rating +0.20, ADR +13.4, ELO +94. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 55%. Last 30 days: 94 matches, win rate 56%, net ELO +171.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.