Assetti07

KZ
96 matches tracked
Last updated:

How does Assetti07 play?

Rating 1.01 (from 21 matches) K/R 0.71 ADR 79.7 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53% on level 8
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 21 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 10% normal 0.90 to 1.09 29% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average.
EntryClutcherHeadshots
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 77%
Opening duels won 48%−2 pp better than 28%

Clutch

Strength
Last one alive
Clutch 1v1 won 46%+8 pp better than 85%
Clutch 1v2 won 31%+9 pp better than 94%
Clutch kills per match 1.8+0.1 better than 67%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+8 pp better than 87%
AWP share of kills 3%−7 pp better than 20%
K/D 0.97−0.03 better than 35%
Pistol kills per match 2.2
Knife kills 10 in 96 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%+0.1 pp better than 51%
Rounds with 3K 4.0%+0.1 pp better than 53%
MVPs per match 2.4+0.2 better than 71%
4Ks and aces 5x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 70%
Utility damage per round 5.9+1.7 better than 85%
Enemies flashed per round 0.41+0.13 better than 82%
Rounds with a death 73%+1.0 pp better than 41%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.04, ADR +8.4
= Stayed the same
Headshots at 56%, ELO at 1,550
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.69).

Patterns

From the last 96 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −27 ELO
26 matches · 50% wins
In match 2 of the day −27 ELO
25 matches · 48% wins

Assetti07 loses the most ELO on Mirage: −27 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.61 · Inferno
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
62% better than 85%
0.72 better than 48%
79.9 better than 51%
0.81–
51% of 83 duels level
64% of 11 situations better than 96%
Mirage26
50% better than 46%
0.69 better than 30%
76.7 better than 33%
1.19–
40% of 77 duels better than 5%
54% of 13 situations better than 87%
Ancient13
46% –
0.61 –
77.8 –
1.02–
45% of 62 duels –
20% of 5 situations –
Anubis12
42% –
0.74 –
81.2 –
1.07–
53% of 55 duels –
0% of 2 situations –
Inferno10
50% –
0.80 –
86.6 –
1.06–
48% of 60 duels –
33% of 6 situations –
Nuke6
50% –
0.77 –
84.0 –
0.90–
48% of 27 duels –
0% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Assetti07 plays

Across 96 matches Assetti07 averages K/R 0.71 and ADR 79.7; the rating across the 21 rated matches is 1.01. Biggest strength: Headshot rate at 55%. That is better than 87% of players on level 8. On average 15.9 kills per match, 55% of them headshots. The strongest map is Dust 2 with a 62% win rate in 26 matches. In 7 of 21 matches the rating was 1.10 or higher (33%), in 8 it was below 0.90. In 41 matches with detailed stats: 5 4Ks and 1 aces. Best month by rating: September 2026 at 1.03. Assetti07 loses the most ELO on Mirage (−27 ELO, win rate 50%). Things go best in match 1 of the day (+84 ELO, win rate 73%). Improved over the last three months: K/R +0.04, ADR +8.4. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 56%, ELO at 1,550. Last 30 days: 1 matches, win rate 100%, ELO balance +23.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.