Ask4lad

Denmark
241 matches tracked 86 matches in 30 days
Last updated:

How does Ask4lad play?

Rating 1.02 K/R 0.74 ADR 79.9 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 241 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 55%+6 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (48%).

Headshot rate 42%−6 pp · Ø 48% better than 21%
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 1.01+0.04 · Ø 0.97 better than 55%
Pistol kills per match 3.1
Knife kills 4 in 241 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (12.8%).

2K rounds 14.1%+1.3 pp · Ø 12.8% better than 76%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 39x 4K, 3 aces in 186 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 37%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 31%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.09, Rating +0.14, ADR +5.0, ELO +78
= Stayed the same
Headshots at 42%, Win rate at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.67). Clearly above the average (0.71).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −53 ELO
35 matches · 49% win rate
In match 3 of the day ±0 ELO
29 matches · 41% win rate
On Thursdays −50 ELO, win rate 33%

Ask4lad loses the most ELO on Anubis: −53 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 50 · Nuke
  3. Highest rating in a match: 2.50 · Dust 2

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
48% better than 42%
0.73 better than 53%
81.3 better than 60%
1.01 right on the average
52% of 324 duels better than 61%
39% of 33 situations better than 54%
Mirage54
56% better than 69%
0.71 better than 42%
76.3 better than 32%
0.99 better than 43%
51% of 284 duels right on the average
30% of 43 situations better than 28%
Ancient35
46% better than 37%
0.74 better than 59%
80.1 better than 50%
1.01 better than 56%
51% of 187 duels better than 53%
48% of 29 situations better than 73%
Anubis35
49% better than 45%
0.78 better than 77%
83.1 better than 69%
1.07 better than 73%
56% of 190 duels better than 80%
41% of 22 situations better than 54%
Nuke28
43% better than 17%
0.73 better than 39%
78.0 better than 33%
1.03 better than 46%
51% of 149 duels better than 44%
33% of 18 situations better than 33%
Inferno16
25% better than 1%
0.75 better than 69%
82.1 better than 66%
1.02 better than 60%
48% of 88 duels better than 33%
10% of 10 situations better than 4%
Cache8
63% -
0.76 -
80.2 -
1.09-
58% of 45 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ask4lad plays

Across 241 matches Ask4lad averages K/R 0.74, ADR 79.9 and a rating of 1.02. Biggest strength: Opening duels won at 55%, better than 87% of level 8 players. Most room to improve: Headshot rate at 42%, better than only 21% of level 8 players. Averages 16.4 kills per match with 42% headshots. The strongest map is Mirage with a 56% win rate in 54 matches. In 91 of 241 matches the rating was 1.10 or higher (38%), in 89 it was below 0.90. In 186 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: October 2026 at 1.07. Ask4lad loses the most ELO on Anubis (−53 ELO, win rate 49%). Things go best on Mirage (+78 ELO, win rate 56%). Match no. 4 of the day goes best: 67% win rate, +6 ELO. Improved over the last three months: K/R +0.09, Rating +0.14, ADR +5.0, ELO +78. Unchanged in recent months: Headshots at 42%, Win rate at 47%. Last 30 days: 86 matches, win rate 51%, net ELO +113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.