Ashtrayy

Ukraine
On FACEIT since 2025 236 matches tracked 74 matches in 30 days
Last updated:

How does Ashtrayy play?

Rating 0.99 (from 186 matches) K/R 0.73 ADR 84.8 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 186 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 24%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−2 pp · Ø 49% better than 27%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 71%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.98).

Headshot rate 49%+2 pp · Ø 47% better than 69%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.04+0.06 · Ø 0.98 better than 75%
Pistol kills per match 3.0
Knife kills 5 in 236 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 59%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 23%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 30x 4K, 1 ace in 167 matches

Utility and deaths

Strength
Nades, flashes and deaths

11.1 utility damage per round and so well above the average (4.1).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 11.1+7.0 · Ø 4.1 better than 99%
Enemies flashed per round 0.47+0.21 · Ø 0.26 better than 91%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.07, ADR −8.2, Win rate −10 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months: 0.70 (at the start 0.82). Just below the average (0.71).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −25 ELO
53 matches · 53% win rate
On Dust 2 −22 ELO
62 matches · 44% win rate
On Mondays −27 ELO, win rate 33%

Ashtrayy loses the most ELO on Inferno: −25 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Ancient
  2. Most kills in a match: 44 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
44% better than 29%
0.72 right on the average
79.5 better than 52%
0.98 better than 44%
55% of 191 duels better than 80%
29% of 31 situations better than 26%
Inferno53
53% better than 59%
0.73 better than 62%
84.3 better than 77%
0.94 better than 31%
47% of 167 duels better than 34%
35% of 26 situations better than 43%
Ancient47
51% better than 56%
0.79 better than 82%
91.6 better than 95%
1.11 better than 86%
50% of 202 duels right on the average
43% of 23 situations better than 61%
Anubis38
53% right on the average
0.69 better than 35%
86.8 better than 87%
0.93 better than 25%
38% of 186 duels better than 2%
53% of 17 situations better than 86%
Nuke24
50% better than 45%
0.78 better than 71%
90.8 better than 89%
1.09 better than 72%
54% of 76 duels better than 70%
44% of 9 situations better than 67%
Mirage7
14% -
0.50 -
57.0 -
0.74-
26% of 23 duels -
83% of 6 situations -
Overpass4
75% -
0.82 -
85.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Ashtrayy plays

Across 236 matches Ashtrayy averages K/R 0.73 and ADR 84.8; the rating across the 186 rated matches is 0.99. Biggest strength: Utility damage per round at 11.1, better than 99% of level 7 players. Most room to improve: 3K rounds at 3.2%, better than only 23% of level 7 players. Averages 16.3 kills per match with 49% headshots. The strongest map is Anubis with a 53% win rate in 38 matches. In 65 of 186 matches the rating was 1.10 or higher (35%), in 84 it was below 0.90. In 167 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: October 2026 at 1.15. Ashtrayy loses the most ELO on Inferno (−25 ELO, win rate 53%). Things go best on Nuke (+40 ELO, win rate 50%). Match no. 3 of the day goes best: 54% win rate, +35 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.12, Rating −0.07, ADR −8.2, Win rate −10 pp. Last 30 days: 74 matches, win rate 41%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.