Ashara

United Kingdom
176 matches tracked
Last updated:

How does Ashara play?

Rating 1.01 K/R 0.72 ADR 78.2 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 176 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 7

Compared with 1,058 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 50%+1 pp · Ø 49% better than 50%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 13%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 65%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 93%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 0.99+0.01 · Ø 0.98 better than 53%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.8%).

2K rounds 13.8%+1.0 pp · Ø 12.8% better than 71%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 60%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 26x 4K, 1 ace in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.0).

Utility hit rate 40%+4 pp · Ø 36% better than 81%
Utility damage per round 6.8+2.8 · Ø 4.0 better than 94%
Enemies flashed per round 0.35+0.10 · Ø 0.25 better than 72%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +4 pp, ELO +134
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 78.5, Headshots at 55%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months unchanged at 0.72. Just above the average (0.71).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −125 ELO
26 matches · 42% win rate
On Thursdays ±0 ELO, win rate 43%

Ashara loses the most ELO on Anubis: −125 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Longest win streak: 9 wins in a row · Ancient
  3. Highest rating in a match: 1.84 · Dust 2

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
52% better than 56%
0.77 better than 74%
84.1 better than 74%
1.07 better than 74%
54% of 298 duels better than 72%
33% of 39 situations better than 39%
Ancient36
61% better than 84%
0.72 right on the average
77.8 better than 39%
0.99 right on the average
50% of 158 duels right on the average
39% of 23 situations better than 56%
Inferno34
41% better than 19%
0.66 better than 28%
73.3 better than 22%
0.94 better than 31%
47% of 159 duels better than 28%
24% of 21 situations better than 19%
Anubis26
42% better than 22%
0.70 better than 42%
73.3 better than 19%
0.95 better than 34%
45% of 140 duels better than 21%
8% of 12 situations better than 5%
Cache9
67% -
0.72 -
78.0 -
1.11-
50% of 38 duels -
40% of 5 situations -
Nuke6
33% -
0.60 -
60.9 -
0.83-
39% of 23 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ashara plays

Across 176 matches Ashara averages K/R 0.72, ADR 78.2 and a rating of 1.01. Biggest strength: Utility damage per round at 6.8, better than 94% of level 7 players. Most room to improve: Clutch 1v1 won at 29%, better than only 13% of level 7 players. Averages 15.8 kills per match with 55% headshots. The strongest map is Ancient with a 61% win rate in 36 matches. In 63 of 176 matches the rating was 1.10 or higher (36%), in 76 it was below 0.90. In 119 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. Ashara loses the most ELO on Anubis (−125 ELO, win rate 42%). Things go best on Ancient (+118 ELO, win rate 61%). Match no. 2 of the day goes best: 56% win rate, +57 ELO. Improved over the last three months: Win rate +4 pp, ELO +134. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 78.5, Headshots at 55%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.