Arthemisch_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 700 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so clearly above the average (49%).
Clutch
Average26% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.97 K/D and so right on the average (0.97).
Impact
Average1.8 MVPs per match and so well below the average (2.1).
Utility and deaths
AverageDied in 71% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.71. Last 3 months: 0.70 (at the start 0.65). Right on the average (0.70).
Rating, 1.00 is an average match
Best month: August 2026 with 1.00. Last 3 months: 0.98 (at the start 0.89). Right on the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 72.7. Last 3 months: 72.7 (at the start 69.0). Clearly below the average (77.8).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 45% (at the start 44%). Just above the average (44%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 47% (at the start 58%). Clearly below the average (51%).
Best month: July 2026 with 1,336. Last 3 months: 1,072 (at the start 1,336).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 29%.
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Arthemisch_ loses the most ELO in match 1 of the day: +69 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.23 · Inferno
- Most kills in a match: 36 · Anubis
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How Arthemisch_ plays
Across 119 matches Arthemisch_ averages K/R 0.69, ADR 71.9 and a rating of 0.96. Biggest strength: Deaths per round at just 71% (lower is better), better than 79% of level 5 players. Most room to improve: Clutch 1v1 won at 26%, better than only 6% of level 5 players. Averages 15.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 62% win rate in 26 matches. In 37 of 119 matches the rating was 1.10 or higher (31%), in 54 it was below 0.90. In 93 matches with detailed stats: 6 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. Arthemisch_ loses the most ELO in match 1 of the day (+69 ELO, win rate 39%). Things go best on Inferno (+94 ELO, win rate 54%). Improved over the last three months: K/R +0.05, Rating +0.09. Got weaker: Win rate −11 pp, ELO −264. Unchanged in recent months: ADR at 72.7, Headshots at 45%. Last 30 days: 3 matches, win rate 33%, net ELO −12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.