Artem222x

Ukraine
On FACEIT since 2022 175 matches tracked
Last updated:

How does Artem222x play?

Rating 1.07 K/R 0.78 ADR 84.2 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 175 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 27% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 58%+8 pp · Ø 50% better than 97%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 33%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (47%).

Headshot rate 36%−11 pp · Ø 47% better than 4%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.09+0.10 · Ø 0.99 better than 81%
Pistol kills per match 2.3
Knife kills 1 in 175 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 72%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 72%
MVPs per match 2.4+0.2 · Ø 2.2 better than 72%
4Ks and aces 21x 4K, 0 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.27).

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 25%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.13, ADR −10.5, Win rate −15 pp, ELO −268

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Last 3 months: 0.77 (at the start 0.86). Clearly above the average (0.72).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Fridays +31 ELO, win rate 39%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Dust 2
  2. Most kills in a match: 50 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
60% better than 81%
0.80 better than 81%
84.3 better than 72%
1.10 better than 78%
63% of 222 duels better than 98%
35% of 31 situations better than 41%
Dust 242
38% better than 13%
0.81 better than 88%
87.8 better than 87%
1.12 better than 86%
59% of 245 duels better than 91%
38% of 24 situations right on the average
Ancient28
61% better than 82%
0.82 better than 87%
87.9 better than 86%
1.13 better than 85%
58% of 115 duels better than 88%
30% of 20 situations better than 31%
Anubis23
48% better than 44%
0.75 better than 66%
82.7 better than 67%
0.98 better than 42%
59% of 124 duels better than 88%
45% of 11 situations better than 67%
Inferno16
63% better than 84%
0.72 better than 54%
79.8 better than 55%
1.00 right on the average
48% of 83 duels better than 33%
43% of 7 situations better than 63%
Nuke11
27% -
0.78 -
80.6 -
1.05-
58% of 48 duels -
50% of 8 situations -
Cache10
50% -
0.71 -
77.5 -
0.95-
54% of 37 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Artem222x plays

Across 175 matches Artem222x averages K/R 0.78, ADR 84.2 and a rating of 1.07. Biggest strength: Opening duels won at 58%, better than 97% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 17.6 kills per match with 36% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 85 of 175 matches the rating was 1.10 or higher (49%), in 54 it was below 0.90. In 124 matches with detailed stats: 21 4Ks and 0 aces. Things go best on Anubis (+64 ELO, win rate 48%). Match no. 1 of the day goes best: 56% win rate. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.09, Rating −0.13, ADR −10.5, Win rate −15 pp, ELO −268.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.