ArtFr0st

France
FACEIT verified FACEIT verified On FACEIT since 2016 179 matches tracked 24 matches in 30 days
ELO ▲ 272
3,735
30-day peak: 3,735
Rank EU ▲ 409 places
#398
France #3 in France
30 days · prev. #807 · best #398
Last updated:

How does ArtFr0st play?

Rating 1.37 (from 167 matches) K/R 0.93 ADR 93.1 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.37
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 167 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 44% good 1.10 to 1.29 19% normal 0.90 to 1.09 15% weak 0.75 to 0.89 6% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

73% of opening duels won and so well above the average (55%).

Rounds with first kill 18%+6 pp · Ø 12% better than 98%
Opening duels won 73%+18 pp · Ø 55% better than 99%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 12%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 49%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (53%).

Headshot rate 32%−21 pp · Ø 53% better than 1%
AWP share of kills 51%+37 pp · Ø 14% better than 99%
K/D 1.49+0.37 · Ø 1.12 better than 97%
Pistol kills per match 3.0
Knife kills 3 in 179 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.2% of rounds and so well above the average (14.6%).

2K rounds 17.2%+2.6 pp · Ø 14.6% better than 93%
3K rounds 6.3%+1.7 pp · Ø 4.6% better than 91%
MVPs per match 2.9+0.3 · Ø 2.6 better than 75%
4Ks and aces 28x 4K, 6 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 62% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 58%
Enemies flashed per round 0.52+0.17 · Ø 0.35 better than 91%
Deaths per round 62%−8 pp · Ø 70% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +3 pp, Win rate +4 pp
= Stayed the same
K/R at 0.93, Rating at 1.37, ADR at 92.7
▼ Got worse
ELO −109

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

1.08
MayJunJulAugSepOct

Best month: October 2026 with 1.08. Last 3 months unchanged at 0.93. Well above the average (0.79).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
72 matches · 60% win rate
From match 5 of the day +208 ELO
32 matches · 53% win rate
On Wednesdays +57 ELO, win rate 54%

ArtFr0st loses the most ELO on Mirage: −37 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 9 wins in a row · Mirage
  4. Highest rating in a match: 2.85 · Mirage

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
60% better than 62%
0.95 better than 95%
94.2 better than 85%
1.39 better than 97%
71% of 395 duels better than 99%
20% of 45 situations better than 5%
Dust 242
62% better than 66%
0.92 better than 88%
94.7 better than 83%
1.35 better than 91%
71% of 250 duels better than 99%
42% of 24 situations better than 56%
Anubis24
67% better than 78%
0.84 better than 70%
85.2 better than 47%
1.25 better than 84%
68% of 112 duels better than 97%
54% of 13 situations better than 83%
Ancient13
62% -
0.88 -
84.2 -
1.36-
59% of 34 duels -
50% of 6 situations -
Nuke13
54% -
0.95 -
99.6 -
1.36-
75% of 60 duels -
23% of 13 situations -
Cache12
83% -
0.96 -
93.5 -
1.40-
76% of 55 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ArtFr0st plays

Across 179 matches ArtFr0st averages K/R 0.93 and ADR 93.1; the rating across the 167 rated matches is 1.37. Biggest strength: Opening duels won at 73%, better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 32%, better than only 1% of level 10 · 3,500+ ELO players. Averages 20.6 kills per match with 32% headshots. The strongest map is Cache with a 83% win rate in 12 matches. In 125 of 167 matches the rating was 1.10 or higher (75%), in 17 it was below 0.90. In 101 matches with detailed stats: 28 4Ks and 6 aces. Best month by rating: October 2026 at 1.53. ArtFr0st loses the most ELO on Mirage (−37 ELO, win rate 60%). Things go best on Dust 2 (+265 ELO, win rate 62%). Match no. 3 of the day goes best: 71% win rate, +85 ELO. Improved over the last three months: Headshots +3 pp, Win rate +4 pp. Got weaker: ELO −109. Unchanged in recent months: K/R at 0.93, Rating at 1.37, ADR at 92.7. Last 30 days: 24 matches, win rate 83%, net ELO +303.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.