Argjend_5

Kosovo
124 matches tracked
Last updated:

How does Argjend_5 play?

Rating 0.96 K/R 0.71 ADR 76.9 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 124 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 46%−4 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 27%
Clutch 1v2 won 25%+2 pp · Ø 23% better than 72%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 15%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (45%).

Headshot rate 55%+10 pp · Ø 45% better than 93%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.93−0.07 · Ø 1.00 better than 33%
Pistol kills per match 2.1
Knife kills 5 in 124 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.6%−0.5 pp · Ø 13.1% better than 45%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 52%
MVPs per match 2.4+0.2 · Ø 2.2 better than 83%
4Ks and aces 12x 4K, 2 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 35%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 76%
Deaths per round 76%+4 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.95, ADR at 76.6, Headshots at 55%
▼ Got worse
Win rate −6 pp, ELO −189

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Last 3 months: 0.70 (at the start 0.72). Just below the average (0.72).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −103 ELO
21 matches · 43% win rate
On Dust 2 −30 ELO
24 matches · 38% win rate

Argjend_5 loses the most ELO in match 3 of the day: −103 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 42 · Nuke
  3. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
63% better than 88%
0.71 right on the average
73.9 better than 24%
0.97 better than 45%
45% of 181 duels better than 24%
47% of 19 situations better than 77%
Dust 224
38% better than 14%
0.61 better than 8%
69.7 better than 9%
0.81 better than 3%
39% of 98 duels better than 6%
22% of 9 situations better than 17%
Ancient18
44% better than 30%
0.72 better than 60%
78.7 right on the average
0.95 better than 46%
49% of 87 duels right on the average
38% of 8 situations right on the average
Anubis13
69% -
0.75 -
82.4 -
1.02-
46% of 57 duels -
25% of 4 situations -
Nuke12
33% -
0.74 -
80.2 -
0.98-
45% of 66 duels -
50% of 6 situations -
Inferno7
86% -
0.82 -
87.5 -
1.13-
44% of 36 duels -
33% of 3 situations -
Vertigo5
60% -
0.86 -
96.3 -
1.19-
56% of 25 duels -
0% of 2 situations -
Cache4
50% -
0.70 -
79.3 -
0.99-
35% of 17 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Argjend_5 plays

Across 124 matches Argjend_5 averages K/R 0.71, ADR 76.9 and a rating of 0.96. Biggest strength: Headshot rate at 55%, better than 93% of level 6 players. Most room to improve: Deaths per round at 76%, better than only 19% of level 6 players. Averages 15.7 kills per match with 55% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 37 of 124 matches the rating was 1.10 or higher (30%), in 57 it was below 0.90. In 71 matches with detailed stats: 12 4Ks and 2 aces. Argjend_5 loses the most ELO in match 3 of the day (−103 ELO, win rate 43%). Things go best on Mirage (+24 ELO, win rate 63%). Match no. 1 of the day goes best: 61% win rate. Got weaker: Win rate −6 pp, ELO −189. Unchanged in recent months: K/R at 0.70, Rating at 0.95, ADR at 76.6, Headshots at 55%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.