Argjend_5
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average55% headshots and so well above the average (45%).
Impact
Average2.4 MVPs per match and so clearly above the average (2.2).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.70 (at the start 0.72). Just below the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 0.95 (at the start 0.97). Clearly below the average (1.00).
Damage per round (ADR)
Last 3 months: 76.6 (at the start 77.3). Slightly below the average (79.4).
Share of headshot kills
Last 3 months: 55% (at the start 56%). Well above the average (45%).
Matches won (win rate)
Last 3 months: 51% (at the start 57%). Right on the average (51%).
Last 3 months: 1,251 (at the start 1,440).
Rounds with first kill
1v1 clutches won
Patterns
From the last 124 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Argjend_5 loses the most ELO in match 3 of the day: −103 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 42 · Nuke
- Highest rating in a match: 2.07 · Mirage
Maps in detail
from the last 124 matchesCompared with players on the same level who have at least 15 matches on the map.
How Argjend_5 plays
Across 124 matches Argjend_5 averages K/R 0.71, ADR 76.9 and a rating of 0.96. Biggest strength: Headshot rate at 55%, better than 93% of level 6 players. Most room to improve: Deaths per round at 76%, better than only 19% of level 6 players. Averages 15.7 kills per match with 55% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 37 of 124 matches the rating was 1.10 or higher (30%), in 57 it was below 0.90. In 71 matches with detailed stats: 12 4Ks and 2 aces. Argjend_5 loses the most ELO in match 3 of the day (−103 ELO, win rate 43%). Things go best on Mirage (+24 ELO, win rate 63%). Match no. 1 of the day goes best: 61% win rate. Got weaker: Win rate −6 pp, ELO −189. Unchanged in recent months: K/R at 0.70, Rating at 0.95, ADR at 76.6, Headshots at 55%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.