Areckyyyy

Poland
98 matches tracked
Last updated:

How does Areckyyyy play?

Rating 0.79 (from 37 matches) K/R 0.70 ADR 79.9 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2% on level 6
0.79
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 35%
Rating spread from 37 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 11% normal 0.90 to 1.09 14% weak 0.75 to 0.89 8% very weak below 0.75 57%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 6 average.
Clutcher
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 35%
Opening duels won 42%−8 pp better than 5%

Clutch

Strength
Last one alive
Clutch 1v1 won 42%+3 pp better than 73%
Clutch 1v2 won 41%+19 pp better than 99%
Clutch kills per match 2.0+0.3 better than 82%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%0 pp level
AWP share of kills 9%−2 pp better than 50%
K/D 0.93−0.05 better than 31%
Pistol kills per match 2.8
Knife kills 11 in 98 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.1 pp better than 46%
Rounds with 3K 3.4%−0.4 pp better than 35%
MVPs per match 2.20.0 level
4Ks and aces 9x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 5.0+0.9 better than 72%
Enemies flashed per round 0.58+0.32 better than 97%
Rounds with a death 75%+2 pp better than 29%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Win rate +7 pp, ELO +70
= Stayed the same
Headshots at 45%
▼ Got worse
K/R −0.08, ADR −12.6

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.56
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.68 (at the start 0.76).

Patterns

From the last 98 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −28 ELO
20 matches · 50% wins

Areckyyyy loses the most ELO on Dust 2: −28 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.60 · Ancient
  2. Longest win streak: 4 wins in a row · Anubis
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
43% better than 28%
0.78 better than 80%
84.7 better than 80%
0.84-
53% of 88 duels better than 69%
27% of 15 situations better than 23%
Dust 220
50% level
0.73 better than 60%
84.6 better than 78%
0.78-
49% of 109 duels better than 46%
42% of 12 situations better than 63%
Anubis14
50% -
0.78 -
90.9 -
1.01-
51% of 88 duels -
63% of 8 situations -
Ancient12
33% -
0.70 -
76.1 -
0.92-
46% of 50 duels -
60% of 5 situations -
Nuke12
33% -
0.62 -
72.4 -
0.70-
50% of 40 duels -
25% of 4 situations -
Inferno8
25% -
0.59 -
64.9 -
0.82-
33% of 27 duels -
20% of 5 situations -
Cache7
43% -
0.46 -
59.4 -
0.63-
28% of 32 duels -
33% of 3 situations -
Vertigo4
50% -
0.85 -
98.1 -
0.49-
36% of 25 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Areckyyyy plays

Across 98 matches Areckyyyy averages K/R 0.70 and ADR 79.9; the rating across the 37 rated matches is 0.79. Most room to improve: Rating at 0.79. That is better than only 2% of players on level 6. On average 14.9 kills per match, 45% of them headshots. The strongest map is Anubis with a 50% win rate in 14 matches. In 8 of 37 matches the rating was 1.10 or higher (22%), in 24 it was below 0.90. In 71 matches with detailed stats: 9 4Ks and 1 aces. Best month by rating: September 2026 at 0.79. Areckyyyy loses the most ELO on Dust 2 (−28 ELO, win rate 50%). Things go best on Mirage (+12 ELO, win rate 43%). Improved over the last three months: Win rate +7 pp, ELO +70. Got weaker: K/R −0.08, ADR −12.6. Unchanged in recent months: Headshots at 45%. Last 30 days: 3 matches, win rate 67%, ELO balance +41.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.