ArbiTrash77

Russia
On FACEIT since 2021 241 matches tracked 55 matches in 30 days
ELO ▼ 75
2,368
30-day peak: 2,458
Rank EU
#81,098
Russia #23,060 in Russia
Last updated:

How does ArbiTrash77 play?

Rating 1.13 (from 194 matches) K/R 0.80 ADR 85.8 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 194 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.17+0.14 · Ø 1.03 better than 85%
Pistol kills per match 2.9
Knife kills 4 in 241 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 75%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 34x 4K, 6 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 14%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.08, Win rate +7 pp, ELO +134
= Stayed the same
K/R at 0.81, ADR at 86.8, Headshots at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −120 ELO
46 matches · 61% win rate
On Dust 2 −104 ELO
79 matches · 56% win rate
On Saturdays +45 ELO, win rate 35%

ArbiTrash77 loses the most ELO on Anubis: −120 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.01 · Anubis
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 279
56% better than 66%
0.82 better than 81%
87.9 better than 79%
1.17 better than 85%
55% of 271 duels better than 70%
31% of 29 situations better than 32%
Mirage72
49% better than 37%
0.80 better than 73%
86.7 better than 76%
1.12 better than 74%
54% of 221 duels better than 66%
43% of 30 situations better than 65%
Anubis46
61% better than 78%
0.81 better than 76%
87.8 better than 79%
1.15 better than 80%
51% of 203 duels better than 47%
62% of 26 situations better than 91%
Inferno19
47% better than 29%
0.76 better than 54%
76.3 better than 20%
1.09 better than 59%
59% of 74 duels better than 77%
36% of 14 situations better than 46%
Nuke18
44% better than 16%
0.79 better than 61%
81.3 better than 42%
1.05-
52% of 58 duels better than 47%
60% of 15 situations better than 88%
Ancient4
25% -
0.71 -
74.2 -
1.06-
67% of 6 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ArbiTrash77 plays

Across 241 matches ArbiTrash77 averages K/R 0.80 and ADR 85.8; the rating across the 194 rated matches is 1.13. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 48% headshots. The strongest map is Anubis with a 61% win rate in 46 matches. In 105 of 194 matches the rating was 1.10 or higher (54%), in 54 it was below 0.90. In 159 matches with detailed stats: 34 4Ks and 6 aces. Best month by rating: June 2026 at 1.41. ArbiTrash77 loses the most ELO on Anubis (−120 ELO, win rate 61%). Things go best on Mirage (+47 ELO, win rate 49%). From match no. 5 of the day on, things go best: 64% win rate, +32 ELO. Improved over the last three months: Rating +0.08, Win rate +7 pp, ELO +134. Unchanged in recent months: K/R at 0.81, ADR at 86.8, Headshots at 47%. Last 30 days: 55 matches, win rate 49%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.