AnuB1S-_

Russia
On FACEIT since 2020 87 matches tracked 58 matches in 30 days
ELO ▲ 342
2,576
30-day peak: 2,576
Rank EU
#40,513
Russia #11,536 in Russia
Last updated:

How does AnuB1S-_ play?

Rating 1.15 K/R 0.81 ADR 89.0 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 87 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Strength
Where do the kills come from?

1.14 K/D and so clearly above the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.14+0.10 · Ø 1.04 better than 77%
Pistol kills per match 2.8
Knife kills 1 in 87 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 45%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 81%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 27x 4K, 5 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 69%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether AnuB1S-_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOct

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +50 ELO
39 matches · 51% win rate

AnuB1S-_ loses the most ELO from match 5 of the day: +50 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.54 · Inferno
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
65% better than 91%
0.80 better than 73%
85.7 better than 70%
1.12 better than 73%
63% of 118 duels better than 95%
16% of 25 situations better than 4%
Dust 216
50% better than 41%
0.87 better than 91%
93.1 better than 91%
1.24 better than 92%
48% of 79 duels better than 29%
29% of 14 situations better than 22%
Ancient15
60% better than 74%
0.78 better than 63%
85.1 better than 65%
1.07 better than 59%
58% of 74 duels better than 82%
63% of 8 situations better than 94%
Anubis10
60% -
0.67 -
77.8 -
0.94-
50% of 32 duels -
50% of 4 situations -
Inferno7
43% -
0.86 -
99.8 -
1.23-
47% of 30 duels -
100% of 1 situations -
Nuke7
57% -
0.94 -
103.9 -
1.37-
55% of 20 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AnuB1S-_ plays

Across 87 matches AnuB1S-_ averages K/R 0.81, ADR 89.0 and a rating of 1.15. Biggest strength: Damage per round (ADR) at 89.0, better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 18.0 kills per match with 55% headshots. The strongest map is Mirage with a 65% win rate in 31 matches. In 47 of 87 matches the rating was 1.10 or higher (54%), in 22 it was below 0.90. In 87 matches with detailed stats: 27 4Ks and 5 aces. AnuB1S-_ loses the most ELO from match 5 of the day (+50 ELO, win rate 51%). Things go best on Mirage (+105 ELO, win rate 65%). Last 30 days: 58 matches, win rate 62%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.