Antosha_200
Name history of Antosha_200
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Antosha_200 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (51%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.98 K/D and so just below the average (1.02).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.3%).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.80. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.11. Last 3 months: 0.98 (at the start 1.01). Slightly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 90.6. Last 3 months: 80.4 (at the start 81.5). Right on the average (80.4).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 46%). Slightly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 64%. Last 3 months: 54% (at the start 43%). Clearly above the average (49%).
Best month: October 2026 with 2,025. Last 3 months: 2,025 (at the start 1,988).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Antosha_200 loses the most ELO on Dust 2: −23 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Dust 2
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 34 · Ancient
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How Antosha_200 plays
Across 137 matches Antosha_200 averages K/R 0.71, ADR 80.8 and a rating of 0.99. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 45%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 49% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 49 of 137 matches the rating was 1.10 or higher (36%), in 58 it was below 0.90. In 86 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: June 2026 at 1.11. Antosha_200 loses the most ELO on Dust 2 (−23 ELO, win rate 51%). Things go best on Inferno (+22 ELO, win rate 59%). Match no. 3 of the day goes best: 67% win rate, +22 ELO. Improved over the last three months: Headshots +5 pp, Win rate +11 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 80.4, ELO at 2,025. Last 30 days: 45 matches, win rate 47%, net ELO −21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.