Antoniuszzz

Poland
On FACEIT since 2024 112 matches tracked 48 matches in 30 days
ELO ▲ 9
2,199
30-day peak: 2,208
Rank EU
#135,630
Poland #7,466 in Poland
Last updated:
Next update possible in 1h 32m

How does Antoniuszzz play?

Rating 1.07 K/R 0.77 ADR 84.7 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 112 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 2.7
Knife kills 1 in 112 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 22%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 5x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +268
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, Rating −0.18, ADR −12.6, Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.73 (at the start 0.86). Just below the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −8 ELO
23 matches · 70% win rate
Between 18:00 and 24:00 +41 ELO, win rate 39%
On Wednesdays +10 ELO, win rate 40%

Antoniuszzz loses the most ELO on Anubis: −8 ELO, 70% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Nuke
  2. Highest rating in a match: 2.10 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
56% better than 67%
0.83 better than 86%
92.2 better than 92%
1.16 better than 87%
55% of 125 duels better than 74%
64% of 14 situations better than 96%
Anubis23
70% better than 94%
0.84 better than 91%
89.0 better than 89%
1.18 better than 91%
67% of 78 duels better than 99%
24% of 21 situations better than 19%
Dust 219
42% better than 18%
0.86 better than 92%
90.8 better than 89%
1.23 better than 93%
49% of 86 duels better than 37%
32% of 19 situations better than 34%
Nuke17
35% better than 5%
0.70 better than 23%
80.6 better than 40%
0.92 better than 11%
50% of 72 duels better than 36%
20% of 10 situations better than 10%
Cache10
30% -
0.81 -
83.9 -
1.07-
54% of 52 duels -
33% of 6 situations -
Ancient8
38% -
0.62 -
74.4 -
0.82-
54% of 24 duels -
20% of 5 situations -
Inferno4
25% -
0.52 -
66.8 -
0.72-
44% of 25 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Antoniuszzz plays

Across 112 matches Antoniuszzz averages K/R 0.77, ADR 84.7 and a rating of 1.07. Averages 17.1 kills per match with 49% headshots. The strongest map is Anubis with a 70% win rate in 23 matches. In 49 of 112 matches the rating was 1.10 or higher (44%), in 41 it was below 0.90. In 71 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: July 2026 at 1.19. Antoniuszzz loses the most ELO on Anubis (−8 ELO, win rate 70%). Things go best on Mirage (+89 ELO, win rate 56%). Match no. 3 of the day goes best: 52% win rate, +41 ELO. Improved over the last three months: Headshots +2 pp, ELO +268. Got weaker: K/R −0.13, Rating −0.18, ADR −12.6, Win rate −4 pp. Last 30 days: 48 matches, win rate 40%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.