Anteko33

Poland
67 matches tracked 35 matches in 30 days
Last updated:

How does Anteko33 play?

Rating 1.07 K/R 0.78 ADR 88.2 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.53 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 67 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More damage per round than the level 8 average.
EntryDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 16%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 44%−3 pp · Ø 47% better than 29%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.09+0.10 · Ø 0.99 better than 80%
Pistol kills per match 2.8
Knife kills 2 in 67 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 83%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 13x 4K, 1 ace in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 81%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether Anteko33 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 63 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.75
JulAugSepOct

Best month: September 2026 with 0.87.

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.13 · Cache
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
38% better than 12%
0.73 better than 53%
86.6 better than 82%
1.01 right on the average
57% of 79 duels better than 83%
0% of 2 situations better than 1%
Ancient11
73% -
0.92 -
91.9 -
1.25-
71% of 42 duels -
31% of 13 situations -
Dust 211
55% -
0.68 -
88.4 -
0.91-
54% of 67 duels -
57% of 7 situations -
Anubis10
40% -
0.57 -
72.8 -
0.83-
34% of 38 duels -
0% of 4 situations -
Nuke9
67% -
0.86 -
90.6 -
1.22-
63% of 48 duels -
33% of 6 situations -
Inferno6
50% -
0.96 -
99.1 -
1.30-
54% of 28 duels -
40% of 5 situations -
Cache3
33% -
0.90 -
107.2 -
1.19-
58% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Anteko33 plays

Across 67 matches Anteko33 averages K/R 0.78, ADR 88.2 and a rating of 1.07. Biggest strength: Opening duels won at 57%, better than 93% of level 8 players. Most room to improve: Clutch 1v1 won at 31%, better than only 16% of level 8 players. Averages 16.5 kills per match with 44% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 28 of 67 matches the rating was 1.10 or higher (42%), in 25 it was below 0.90. In 63 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.24. Last 30 days: 35 matches, win rate 54%, net ELO −102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.