Ania_00_

Poland
On FACEIT since 2020 187 matches tracked 29 matches in 30 days
Last updated:

How does Ania_00_ play?

Rating 0.94 K/R 0.66 ADR 73.9 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 187 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 27% very weak below 0.75 25%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Weakness
Where do the kills come from?

0.94 K/D and so clearly below the average (1.04).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 0.94−0.10 · Ø 1.04 better than 13%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 11%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 17x 4K, 0 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 18%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +619
= Stayed the same
K/R at 0.66, Rating at 0.94, ADR at 73.9, Win rate at 54%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.55
MayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.66 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −86 ELO
38 matches · 53% win rate
On Mirage −80 ELO
43 matches · 37% win rate
On Thursdays −145 ELO, win rate 49%

Ania_00_ loses the most ELO on Anubis: −86 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 1.94 · Ancient
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
52% better than 46%
0.60 better than 2%
69.0 better than 4%
0.87 better than 4%
36% of 166 duels better than 1%
48% of 29 situations better than 77%
Mirage43
37% better than 5%
0.70 better than 27%
76.8 better than 27%
0.97 better than 25%
51% of 181 duels better than 45%
38% of 16 situations better than 46%
Anubis38
53% right on the average
0.64 better than 8%
74.4 better than 16%
0.88 better than 6%
49% of 176 duels better than 31%
42% of 26 situations better than 57%
Ancient31
74% better than 98%
0.73 better than 37%
78.5 better than 28%
1.05 right on the average
46% of 136 duels better than 17%
40% of 15 situations better than 56%
Inferno27
63% better than 69%
0.66 better than 6%
73.1 better than 7%
0.97 better than 12%
61% of 122 duels better than 83%
57% of 14 situations better than 88%

Compared with players on the same level who have at least 15 matches on the map.

How Ania_00_ plays

Across 187 matches Ania_00_ averages K/R 0.66, ADR 73.9 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 44%, better than 78% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rating at 0.94, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 14.7 kills per match with 45% headshots. The strongest map is Ancient with a 74% win rate in 31 matches. In 49 of 187 matches the rating was 1.10 or higher (26%), in 97 it was below 0.90. In 155 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: September 2026 at 1.00. Ania_00_ loses the most ELO on Anubis (−86 ELO, win rate 53%). Things go best in match 3 of the day (+65 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +65 ELO. Improved over the last three months: ELO +619. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.94, ADR at 73.9, Win rate at 54%. Last 30 days: 29 matches, win rate 52%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.