Angelok_066

Russia
On FACEIT since 2026 97 matches tracked
Last updated:

How does Angelok_066 play?

Rating 1.10 K/R 0.78 ADR 85.4 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 97 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 7% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 24%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 44%−5 pp · Ø 49% better than 26%
AWP share of kills 17%+7 pp · Ø 10% better than 81%
K/D 1.10+0.10 · Ø 1.00 better than 82%
Pistol kills per match 2.5
Knife kills 2 in 97 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.2%).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 78%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 21x 4K, 1 ace in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
Whether Angelok_066 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 97 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
20 matches · 50% win rate
Between 18:00 and 24:00 +29 ELO, win rate 54%

Angelok_066 loses the most ELO in match 1 of the day: ±0 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 1.96 · Nuke

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
74% better than 99%
0.86 better than 94%
90.6 better than 93%
1.22 better than 95%
60% of 186 duels better than 93%
41% of 17 situations better than 59%
Dust 222
36% better than 10%
0.60 better than 4%
71.7 better than 13%
0.78 better than 2%
48% of 65 duels better than 37%
36% of 11 situations better than 47%
Ancient12
67% -
0.88 -
92.1 -
1.23-
47% of 49 duels -
50% of 8 situations -
Anubis8
50% -
0.66 -
76.3 -
0.95-
63% of 32 duels -
57% of 7 situations -
Nuke8
50% -
0.77 -
84.5 -
1.11-
58% of 38 duels -
25% of 4 situations -
Cache5
60% -
0.80 -
87.6 -
1.08-
50% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Angelok_066 plays

Across 97 matches Angelok_066 averages K/R 0.78, ADR 85.4 and a rating of 1.10. Biggest strength: Rating at 1.10, better than 85% of level 9 players. Averages 16.6 kills per match with 44% headshots. The strongest map is Mirage with a 74% win rate in 39 matches. In 39 of 97 matches the rating was 1.10 or higher (40%), in 36 it was below 0.90. In 91 matches with detailed stats: 21 4Ks and 1 ace. Angelok_066 loses the most ELO in match 1 of the day (±0 ELO, win rate 50%). Things go best from match 5 of the day (+129 ELO, win rate 70%). From match no. 5 of the day on, things go best: 70% win rate, +129 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.