Anev1ane

Russia
On FACEIT since 2023 175 matches tracked 35 matches in 30 days
Last updated:

How does Anev1ane play?

Rating 1.06 (from 174 matches) K/R 0.74 ADR 78.0 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 174 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 56%+4 pp · Ø 52% better than 80%

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.12+0.08 · Ø 1.04 better than 72%
Pistol kills per match 3.3
Knife kills 2 in 175 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 31%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 16x 4K, 2 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.7+0.6 · Ø 4.1 better than 69%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 79%
Deaths per round 66%−6 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.05, ADR at 77.6, Headshots at 51%
▼ Got worse
Win rate −7 pp, ELO −55

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −20 ELO
23 matches · 35% win rate
On Mirage −10 ELO
74 matches · 47% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 48%
On Fridays +2 ELO, win rate 46%

Anev1ane loses the most ELO in match 3 of the day: −20 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Anubis
  2. Most kills in a match: 42 · Vertigo
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
47% better than 27%
0.71 better than 32%
75.8 better than 22%
1.01 better than 38%
54% of 248 duels better than 63%
40% of 43 situations better than 53%
Anubis49
63% better than 80%
0.77 better than 61%
80.8 better than 46%
1.13 better than 76%
57% of 132 duels better than 76%
57% of 47 situations better than 88%
Ancient19
47% better than 30%
0.74 better than 41%
76.0 better than 18%
1.07 better than 56%
55% of 58 duels better than 65%
57% of 21 situations better than 89%
Cache10
90% -
0.70 -
80.8 -
0.99-
58% of 33 duels -
50% of 4 situations -
Dust 28
50% -
0.72 -
77.0 -
1.07-
68% of 19 duels -
50% of 4 situations -
Nuke8
50% -
0.73 -
74.7 -
1.06-
51% of 35 duels -
0% of 4 situations -
Inferno5
60% -
0.76 -
79.8 -
1.14-
65% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Anev1ane plays

Across 175 matches Anev1ane averages K/R 0.74 and ADR 78.0; the rating across the 174 rated matches is 1.06. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 51% headshots. The strongest map is Cache with a 90% win rate in 10 matches. In 76 of 174 matches the rating was 1.10 or higher (44%), in 56 it was below 0.90. In 100 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: July 2026 at 1.09. Anev1ane loses the most ELO in match 3 of the day (−20 ELO, win rate 35%). Things go best on Anubis (+77 ELO, win rate 63%). Match no. 1 of the day goes best: 70% win rate, +31 ELO. Got weaker: Win rate −7 pp, ELO −55. Unchanged in recent months: K/R at 0.73, Rating at 1.05, ADR at 77.6, Headshots at 51%. Last 30 days: 35 matches, win rate 57%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.